In this video I am doing some changes to my own game. These changes are something like adding sword combat, adding particles and visual buffs, repairing inventory and crafting table. This video also contains discussion about my oncoming challenge video where I do a coding challenge. Please give feedback about your experience a s a viewer! And remember to tell me why you liked or didn’t like the video! Link: https://www.youtube.com/watch?v=Y71h5Vmly-8&t=6s

  • CaptainBasculin@lemmy.bascul.in
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    2 hours ago

    The video pace feels way too slow and doesnt make the progress interesting to watch. I would reccomend you to watch this as a good reference for the pace you should aim to achieve at your videos. The AI voice cannot compare to how you can retale what you did about the project. Think of it like you’re presenting your work to your friends.

    On the visual part, avoid showing the developer UI and show what you have done from the perspective of a player wanting to try the game. I’ve used the video in question becuase, it mostly has footage from the game itself and a viewer with no experience in development at all can tell what work has been done outright. You’re not doing a development tutorial after all.

    If you’re trying to get more onto your thought process behind the development, show your thought process visually, not the development UI itself. For reference, i think this video executes this idea very well.

  • marighost@lemm.ee
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    11 hours ago

    I have no interest in continuing after the first few minutes. Slow, clumsy dialogue (with an AI voice, no less) and you explain nothing. Why add subway surfers? You’ve already got an “avatar” character you could draw in different poses and “animate” to act like talking. That would be far more engaging than this.

  • TabbsTheBat@pawb.social
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    12 hours ago

    Dialogue is soo slow… there’s like… 2 minutes of actual content there… and what’s with the subway surfers intermission? x3 it’s not even centered to the middle of the screen either