Lore is nice, but with games I want a fun and enjoyable game first and foremost.
If you can keep it lore accurate and fun, that’s great.
If the lore doesn’t lend itself to that without being modified either modify the lore, or don’t make the game.
We can’t have lasgun/shield interactions causing atomic explosions whenever a player decides to attack a shielded base
Cowardice!
(This was a silly idea in the books too, IMO. No one would shield their base with a technology that lets any suicidal fanatic with a lasgun destroy the whole area single-handedly.)
What shielded bases were there in the books?
I mean, there was the “shield wall”, but that was just mountains that protected Arrakeen from the desert.
I haven’t read the book in 20 years, maybe there weren’t any on Arrakis. But people for sure used them; this Dune wiki says:
However, shields for ships and planetary installations could and often did have extremely low penetration velocities, as artificial life support technologies could be utilized while the shield was active.
So shielded installations must have existed.
It also says that Duncan Idaho sometimes used the threat of the laser-shield interaction to intimidate his enemies; I don’t remember that, it must have been in a book I didn’t get to.
I thought a few days ago they said they removed sandwalking for game reason (it’s really slow).
While i agree that sandwalking is really bad, They shouldn’t say they won’t remove any lore.
This article:
won’t sacrifice lore
Also this article:
“Throwing the Dune encyclopedia out – with the blessing from the Herbert estate – appears to have been a necessity, rather than something ego-driven.”
What?
…what Lore would be on the line in favor of game mechanics though?
Lasers and shields.
Hopefully they do it better than Conan Exiles. Because while that game is fun and addicting, the character they have in it is absolutely Not Conan of Cimmeria.
Mmo :(
“It isn’t especially prevalent in videogames…”
Maybe not THIS millennium…