

It wasn’t even a good mission. You fight him. You “kill him”. Then there’s a cutscene where he’s revived in a lab… So what was even the point?
It wasn’t even a good mission. You fight him. You “kill him”. Then there’s a cutscene where he’s revived in a lab… So what was even the point?
I remember getting ads for this months ago on social media. I was like, “Why is the guy from Mafia 3 in this?” Fast forward to now, and my understanding is that the game is simply a series of scripted sequences (“missions”) made in a Fortnite/Roblox-like platform called “Everything”.
It sounds like the game is just that, with FMV’s?
No disrespect towards you or your response (which is a good response, btw) – but the Bot API being good means absolutely nothing when the core app is garbage. By “garbage”, I mean that it ignores basic best-practices (like not E2EE everything, which they claimed wasn’t possible with device sync – but look at FB Messenger, Signal, Whatsapp, etc all able to do it).
Nobody is allowed to ask me why that matters. Because the answer is $300 Million.
Been saying this for years. Then they introduced Premium to “help fund things” (but they’re also taking $300 MILLION from Elon, and giving them access to user data.
So will basic features stop being paywalled now? Or are people going to have to keep paying to stop random people from messaging them?
I don’t know why people stuck with it. I’ve used it; I get that a lot of the initial success/hype was:
But your messages are not E2EE by default (only “Secret Chats”, which aren’t synced across devices)…Telegram (the organization) could always read your messages. I said this so many times and got called everything under the sun.
“Why would they care about my messages though?” ------> Because $300 Million.
Thanks for the info. I’m sure it’ll also be useful to others reading the comments.
This sucks because, functionally-wise I have zero issues with Emby. But morally, this bothers me a lot. I thought it was going to just be because of the license (I think I paid $99 around Christmas a few years ago for a Lifetime license).
Guess I’ll be switching to Jellyfin then and donating to the project. If I paid for Emby, there’s no reason I can’t donate to a free, open-source project being developed and maintained by volunteers.
Do you mind elaborating on that? It sounds like I got in on Emby after the rugpull. It works fine for me and I use it without the Connect (online account) feature.
Can I ask why nobody recommends Emby? I’ve been using it for years with zero issues. The only thing I can think of is that Jellyfin exists and is free. Emby is sort of a middleground between Plex and Jellyfin; it has a paid license (lifetime option exists), but it’s closer to Jellyfin than Plex on the whole.
Don’t forget the Xash3D engine for GoldSrc games (e.g. Half-Life and mods). It runs on everything from a PSP to a PC. And it’s faithful. It relies on the original assets.
Which Android phones did you have?
Or remove the battery if you can, to spare it from pillowing. I know it has the benefits of being a “psuedo-UPS”, but unless you also have your modem/router on a UPS, it’s pointless (internet goes out; you can’t access the laptop anyway).
Yeah, that’s the entire point. There’s a DeX program on PC that just lets you use DeX on your computer (using your phone). It basically just pipes the inputs and audio/video over USB, the the program. The latter is a much more niche use case.
And the funny thing is I’d be fine with my 18 year old Steam account and 450 games (and a huge backlog).
Meanwhile I’m still enjoying Schedule I, which is made by a single dev and has “low quality” graphics by choice. We don’t need AAA games left and right; we need good, fun ones with strong foundations. Games that don’t demand paid DLC, or season passes, or fucking Shark Cards.
I truly understand that Rockstar is under a lot of pressure as the creator/publisher of GTA. But not every company/developer needs to be like them.
The feature is called DDNS (Dynamic DNS).
www.protondb.com to check your Steam library against Proton (Linux) compatibility. You can log in with your Steam account and it’ll give all your games a compatibility rating.
It’s not exactly difficult if you use Tailscale or really any VPN. So I really don’t see the value for the cost; if you’re even considering self hosting a Plex server/instance, there’s a list of basic knowledge you should have or learn (like what you mentioned).
If you can run tailscale or similar, your IP becomes a non-issue (CGNAT vs static IP)
They should actually take to the streets (again). Not joking. What is this nanny-state BS?