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2 months agoIndie devs don’t have to deal with interference from suits who are obsessed with cost cutting and wholly out of touch with what people want


Indie devs don’t have to deal with interference from suits who are obsessed with cost cutting and wholly out of touch with what people want
My rule of thumb is $1 per hour of gameplay. So if I don’t expect to get at least 70 hours out of a game, I’m not paying $70 for it. I don’t consider it a bargain until I get down to significantly less than a dollar per hour.