I feel like AAA games usually aren’t innovative. AAA games have large budgets and therefore need to have mass appeal which usually means a relatively safe existing formula with a lot of the budget going towards graphics and scale (and marketing). That’s not necessarily a bad thing, and I wouldn’t say no innovation happens in AAA games… but it’s not that surprising that they can be a little formulaic.
Honestly all games are kind of starting to feel the same to me and I’m not sure if it’s what I’m playing, that I’ve played too many games and “seen too much”, or that I need a break or what lol.
A break isn’t a terrible idea in my opinion. Give yourself a chance to step away and I bet by the end of your break you’ll end up getting excited to return something in particular
I feel like AAA games usually aren’t innovative. AAA games have large budgets and therefore need to have mass appeal which usually means a relatively safe existing formula with a lot of the budget going towards graphics and scale (and marketing). That’s not necessarily a bad thing, and I wouldn’t say no innovation happens in AAA games… but it’s not that surprising that they can be a little formulaic.
Honestly all games are kind of starting to feel the same to me and I’m not sure if it’s what I’m playing, that I’ve played too many games and “seen too much”, or that I need a break or what lol.
A break isn’t a terrible idea in my opinion. Give yourself a chance to step away and I bet by the end of your break you’ll end up getting excited to return something in particular
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Nah man, puddlewater beats piss 10 to 1
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