A game which I have started numerous times, and then bounced off of due to the archaic control interface. One of these days I’m going to have to knuckle under and learn how to interact with it, as the concept is cool as hell, and I’m sure the controls become intuitive with practice.
Caves of Qud has gotten more approachable than ever, thanks to a complete UI overhaul, gamepad control implementation, and a currently in-beta tutorial that’ll arrive in full with the 1.0 launch.
A game which I have started numerous times, and then bounced off of due to the archaic control interface. One of these days I’m going to have to knuckle under and learn how to interact with it, as the concept is cool as hell, and I’m sure the controls become intuitive with practice.
You need a num pad to do it right i feel. I haven’t used the number pad like that since Final Fantasy 7. But the control remapping works too
Might be worth going back to once 1.0 launches
The game extremely hard too
Controls aren’t that bad, but i manage to bounce off it too. Maybe a keep unconsciously comparing it to cataclysm.