misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 1 year agoWindblown shows how good roguelikes can be with friendswww.theverge.comexternal-linkmessage-square15linkfedilinkarrow-up1100arrow-down11
arrow-up199arrow-down1external-linkWindblown shows how good roguelikes can be with friendswww.theverge.commisk@sopuli.xyz to Games@sh.itjust.worksEnglish · 1 year agomessage-square15linkfedilink
minus-squareNelots@lemm.eelinkfedilinkEnglisharrow-up13·1 year agoI’d also say we’re well past that point. Generally from my experience, the only difference between a rogue-like and -lite is that the latter has some form of permanent progression between runs. Though, often times even that distinction is ignored.
I’d also say we’re well past that point. Generally from my experience, the only difference between a rogue-like and -lite is that the latter has some form of permanent progression between runs. Though, often times even that distinction is ignored.