nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agoCrytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...www.pcgamer.comexternal-linkmessage-square32fedilinkarrow-up1201arrow-down13
arrow-up1198arrow-down1external-linkCrytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agomessage-square32fedilink
minus-squareshani66@ani.sociallinkfedilinkEnglisharrow-up1·1 month agoIt’s been awhile, but the first one seemed like it had the best direction gameplay wise. Going off of far off memory at least.
It’s been awhile, but the first one seemed like it had the best direction gameplay wise. Going off of far off memory at least.