Tony Bark@pawb.social to Games@lemmy.worldEnglish · 1 year agoRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comexternal-linkmessage-square22linkfedilinkarrow-up1131arrow-down13
arrow-up1128arrow-down1external-linkRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comTony Bark@pawb.social to Games@lemmy.worldEnglish · 1 year agomessage-square22linkfedilink
minus-squaremhague@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoAnd hire an Outsource Manager so you can farm out most grunt work to underpaid devs in other countries.
minus-squarekingthrillgore@lemmy.mllinkfedilinkEnglisharrow-up1·1 year agoWho then proceed to get abused mentally and physically bad sociopathic managers.
And hire an Outsource Manager so you can farm out most grunt work to underpaid devs in other countries.
Who then proceed to get abused mentally and physically bad sociopathic managers.