• notabot@lemm.ee
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    2 months ago

    Assembly language is not something you would ever really program a game in.

    Back then you wrote whatever you needed to be performant and/or that involved close access to the hardware in assembler. A game would definitely count. It’s kind of nice to do, in many ways it’s simpler than high level programming, you’ve just got a lot more to keep track of.

    • Kairos@lemmy.today
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      2 months ago

      This isn’t really true on modern systems anymore. Lower level languages like C and Rust are more or less just as performant as handmade assembly.