Thanks for the write up. I’ll give it a shot and see what its like. Another point of concern was the amount of tweaking I’d have to do. I’m used to quite a few games in Windows not working well out of the gate but it kind of drives me nuts. So I wouldn’t want more of that in Linux. My steam library looks like this:
I have a massive library of various games, and three years in I haven’t really come across any cases where I want to tear my hair out.
If ProtonDB says a game doesn’t work, you’re not gonna tweak your way to having it run. If it says it does, and it didn’t run right away with no problems, you can usually just apply the fixes other users have found, and be off playing your game.
In fact things are often simpler than on windows, because all the fixes have been gathered on protondb. While on windows you have to google-fu your way to finding someone on reddit or the steam forums who has the exact same problem, and also figured out and posted the fix.
Thanks for the write up. I’ll give it a shot and see what its like. Another point of concern was the amount of tweaking I’d have to do. I’m used to quite a few games in Windows not working well out of the gate but it kind of drives me nuts. So I wouldn’t want more of that in Linux. My steam library looks like this:
This looks fine.
I have a massive library of various games, and three years in I haven’t really come across any cases where I want to tear my hair out.
If ProtonDB says a game doesn’t work, you’re not gonna tweak your way to having it run. If it says it does, and it didn’t run right away with no problems, you can usually just apply the fixes other users have found, and be off playing your game.
In fact things are often simpler than on windows, because all the fixes have been gathered on protondb. While on windows you have to google-fu your way to finding someone on reddit or the steam forums who has the exact same problem, and also figured out and posted the fix.