The Apple Vision Pro is supposed to be the start of a new spatial computing revolution. After several days of testing, it’s clear that it’s the best headset ever made — which is the problem.

  • Virkkunen@kbin.social
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    8 months ago

    How the fuck this headset weighs over 600 grams? The Quest 2, which is pretty much a standalone Android phone weighs 500g WITH a battery in the headset. It is already a very heavy headset to be used without a strap that balances the load

    • Aatube@kbin.social
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      8 months ago

      Because the Vision is a first generation (unoptimized) product that has way more features. Even the Quest Pro weighs 720g.

    • DarthYoshiBoy@kbin.social
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      8 months ago

      How the fuck this headset weighs over 600 grams?

      Because plastic isn’t a premium material. Apple users expect fancy alloys with glass everywhere, Apple can’t very well show up with a plastic headset and ask $3500 for it, they need all that extra weight to convince people that they’re getting a premium VR AR SPACIAL COMPUTING device that is unlike anything ever done before. It’s all part of the grift.

      I’m a reformed VR enthusiast and I have got to say that it’s all a hell of a gimmick, but it’s just a really neat gimmick. Without any hard-light tech or something to make stuff that you can actually interact with it’s all just Wii-mote waggle style nonsense that abstracts things that should be button presses into complex motions constrained by physical reality that our computers/keyboards/mice/controllers allow us to escape.