TL;DW: Journalists played Elden Ring on Switch 2 on gamescom. They weren’t allowed to record gameplay but performance is really bad. Tons of stuttering and reportedly dips to <20FPS in cases.

  • CubitOom@infosec.pub
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    16 hours ago

    Yes, it’s the game devs fault for not optimizing a game that was released in 2022.

    It definitely could not be Nintendo’s fault for releasing a console in 2025 that can’t play games from 2022.

    • Ulrich@feddit.org
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      9 hours ago

      There’s no reason it shouldn’t be able to. The hardware has proven to be very adequate, better than Steam Deck.

    • Zorque@lemmy.world
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      15 hours ago

      Optimization isn’t necessarily a global thing for software. Often you need to optimize it for different types of hardware. This is often especially necessary for consoles, as they are specific kinds of proprietary hardware that are relatively static. Optimization for the PC (or Steam Deck) is not necessarily optimization for a Switch 2, which may even require optimization between handheld and docked modes.

    • Chloé 🥕@lemmy.blahaj.zone
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      15 hours ago

      elden ring released on PS4 and xbox one, consoles which are (on paper) less powerful than the switch 2

      the game ran fine there