• Tekhne@sh.itjust.works
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    4 days ago

    Another one: steam has some sort of multiplayer integration for devs, so they don’t need to host their own servers and you don’t need to expose ports; instead you can add people using your steam friends. Found this out to my sadness when I bought risk of rain 1 on Gog and the multiplayer was completely gutted compared to my friend who bought on steam.

    • RedSnt 👓♂️🖥️@feddit.dk
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      3 days ago

      That’s a great feature indeed. And then there’s their CO-OP feature making couch coop online a thing.
      It’s starting to feel like an advertisement for Steam, but they hardly need it 😄
      I can relate to the port forwarding troubles. That’s been the biggest hurdle about gaming for decades. Idk if lan-emulating solutions can circumvent. Back in the day there were Tunngle, Evolve, Himachi and ZeroTier. I think Tailscale might be the way to go today.