Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 9 days agoWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlexternal-linkmessage-square25linkfedilinkarrow-up1203arrow-down113
arrow-up1190arrow-down1external-linkWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 9 days agomessage-square25linkfedilink
minus-squareDon Antonio Magino@feddit.nllinkfedilinkEnglisharrow-up72arrow-down2·9 days agoIt’s still interesting to analyse them like the cultural products they are.
minus-squareFartMaster69@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up20arrow-down1·8 days agoYeah, examining the ways they are inaccurate tells us a lot about ourselves.
It’s still interesting to analyse them like the cultural products they are.
Yeah, examining the ways they are inaccurate tells us a lot about ourselves.