I’m talking more along the lines of, having simulator games where you work in a supermarket and you get to cause as much mayhem as possible. Not in terms of just simply killing, but more like, being a very disgruntled worker in a very annoyingly noisy environment with shitty customers. That game doesn’t exist to me and I wish it would.

Instead, we get more simulator games where you’re at the service of the people. That’s going backwards, if you ask me.

Also, I don’t remember asking for armchair psychologists to come here and start dropping unasked thoughts about how to best relieve stress. Check those at the door.

  • enbiousenvy@lemmy.blahaj.zone
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    8 hours ago

    I had similar idea a while ago but admittedly more political than mundane.

    You’re a boss in your corporation. game’s objective is to be annoying and mess around with your worker. But somehow through your abuse you also have to keep your corporation alive financially.

    It’s a mix of sandbox & tycoon. but the gameplay should be more sandboxed to really allow player create mess, and not very pressured by the goals created by the tycoon aspect.