They made Slay the Spire 1, right? They pushed the anti-infinite changes to main after getting review bombed for a beta patch, right? I’ve seen some people say that the readjustments in the beta are “compromises” to placate the whiners, but it’s much more likely that they used their experimental weekly beta patch to “overnerf” and “overbuff” so that dialing in the final changes becomes easier. If the right number for some value in your game is a 7, you find it faster by changing the 10 to a 5 and then buffing it than you would by incrementally nerfing it one by one.
They made Slay the Spire 1, right? They pushed the anti-infinite changes to main after getting review bombed for a beta patch, right? I’ve seen some people say that the readjustments in the beta are “compromises” to placate the whiners, but it’s much more likely that they used their experimental weekly beta patch to “overnerf” and “overbuff” so that dialing in the final changes becomes easier. If the right number for some value in your game is a 7, you find it faster by changing the 10 to a 5 and then buffing it than you would by incrementally nerfing it one by one.