As far as I know piracy has never been correlated with a loss of profit from a company, in fact I believe studies have shown piracy boosts visibility and actually slightly positively affects sales.
My understanding is that those who would pirate the game are unlikely to buy the game regardless and those who would buy the game are likely to follow the path of least resistance, eg buying the game from the store.
Also denuvo is very hacked and many of the games released with it now have day 1 cracks.
My understanding is that those who would pirate the game are unlikely to buy the game regardless and those who would buy the game are likely to follow the path of least resistance, eg buying the game from the store.
I can’t think of any reason why Capitalist corporations would actively block people from owning or controlling the things they purchase. Does anyone else have an idea?
It does not. Denuvo is often cracked within hours.
And, I repeat, piracy is the cause of Denuvo.
It’s also often the cause of piracy. If your two options are 1. Spend a bunch of money for a worse experience or 2. Spend 0 money for a better experience, there’s no practical reason to choose option 1.
No for nearly 10 years now. There was a stint of a year or two where cracks took a little longer, but truth be told that was around when COVID happened and there were just fewer big ticket games for people to put effort into it. Several groups just got out of the game. These days the only thing protecting games from piracy isn’t Denuvo, it’s the lack of interest of scene groups in doing the cracking. Since it’s picked back up though we’re seeing games cracked within hours of release or in some cases prior to release. At most a few days to a week. The days of it taking three months are gone
And what was first?
For an increasing number of people, Denuvo. With the hardware crisis and all, people aren’t upgrading hardware as much as they used to. People have to do more with less. Games with Denuvo removed run better on the same hardware, so people who have had no financial interest in pirating have turned to it as a means of making their games run better.
We’ve seen this all before with streaming. When Netflix got big, tv/movie piracy nearly died out because it was so convenient to pay for streaming.
same reason “PUBLISHERS” try to make a MVP battle royal 5 years after the genera hit its peak, or say that npc’s controlled by an llm is the future, or that single player games are dead.
publishers are stupid and greedy, and fall for denuvo sales tactics like people fall for time shares.
after following what the gaming industry has been up to for the last 2 decades you really can’t argue for publisher intelligence
Developers wouldn’t share their profit with Denuvo if not for pirates.
Denuvo has a 0-day bypass. It isn’t stopping pirates from playing the game. If you can follow a 5 minute YouTube tutorial, you can bypass Denuvo.
Up until recently that wasn’t the case.
Afaik Denuvo doesn’t stop pirates. It only negatively affects the game for people who paid good money for it.
If anything, it’s a reason to pirate.
It stops them for a certain time though. For a time long enough to be economically justifiable.
And, I repeat, piracy is the cause of Denuvo.
As far as I know piracy has never been correlated with a loss of profit from a company, in fact I believe studies have shown piracy boosts visibility and actually slightly positively affects sales.
My understanding is that those who would pirate the game are unlikely to buy the game regardless and those who would buy the game are likely to follow the path of least resistance, eg buying the game from the store.
Also denuvo is very hacked and many of the games released with it now have day 1 cracks.
Why do developers pay for Denuvo then?
I can’t think of any reason why Capitalist corporations would actively block people from owning or controlling the things they purchase. Does anyone else have an idea?
If that was the reason, then no developer would disable denuvo after some time, like some of them do now.
Ill conceived notions and fear tactics. How else do you implement a useless technology? You convince people it’s necessary.
It does not. Denuvo is often cracked within hours.
It’s also often the cause of piracy. If your two options are 1. Spend a bunch of money for a worse experience or 2. Spend 0 money for a better experience, there’s no practical reason to choose option 1.
Very recently - maybe.
And what was first?
No for nearly 10 years now. There was a stint of a year or two where cracks took a little longer, but truth be told that was around when COVID happened and there were just fewer big ticket games for people to put effort into it. Several groups just got out of the game. These days the only thing protecting games from piracy isn’t Denuvo, it’s the lack of interest of scene groups in doing the cracking. Since it’s picked back up though we’re seeing games cracked within hours of release or in some cases prior to release. At most a few days to a week. The days of it taking three months are gone
For an increasing number of people, Denuvo. With the hardware crisis and all, people aren’t upgrading hardware as much as they used to. People have to do more with less. Games with Denuvo removed run better on the same hardware, so people who have had no financial interest in pirating have turned to it as a means of making their games run better.
We’ve seen this all before with streaming. When Netflix got big, tv/movie piracy nearly died out because it was so convenient to pay for streaming.
So Denuvo keeps working then?
No? Not sure how you got that.
You can pirate this game, like pretty much any denuvo title, due to the new Hypervisor bypass.
You can now. Before that wasn’t the case for a long long time.
you keep saying that and you keep having to be told that this is untrue. at this point you really can’t claim ignorance
Apply simple reasoning: if Denuvo doesn’t work (and actively frowned upon by gamers), why have developers been paying for it?
same reason “PUBLISHERS” try to make a MVP battle royal 5 years after the genera hit its peak, or say that npc’s controlled by an llm is the future, or that single player games are dead.
publishers are stupid and greedy, and fall for denuvo sales tactics like people fall for time shares.
after following what the gaming industry has been up to for the last 2 decades you really can’t argue for publisher intelligence