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Cake day: June 13th, 2023

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  • Take my opinion with a grain of salt, for the most part, I’ve mostly enjoyed games released in the third generation and didn’t touch anything past the seventh. The increasing amount of handholding turned me off and degrading mega evolutions from the once advertised evolution of the gameplay formular to a mere gimmick broke the last straw.

    That being said: The Gamecube games hands down. The intro cutscene to Colosseum has more story than some generations did in their entirety and instead of you just stumbling into the plot you are actually an integral part of it. As an added bonus, both games feature final bosses that actually fight back. I think Colosseum is the only Pokemon game I ever struggled in.

    Of course, taking everything Pokemon into account, Mystery Dungeon is the only true answer, but I wanted to go with an traditional RPG first.

    If you insist on mainline games, you’re probably right about the fifth generation. These games have everything you would need, but the execution itself is fumbled - and it has to be, since they questioned their own franchise at its core. Logically speaking, N is right and everyone else is wrong.

    There are some interesting things in other generations, but it usually feels tacked on and isn’t actually relevant for 95% of the game. Like, the sixth generation had some nice ideas - but they are mostly implied or retold, without you having any urgency in the matter. Once again why I chose the GC games, two of the few games with you being part of the plot. In the early mainline games, you mostly happen to be there when story happens, in the later games, you sometimes only get told that story happens somewhere.




  • De_Narm@lemmy.worldtoLinux@lemmy.mlOkay why is your distro the best?
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    2 months ago

    Arch.

    I’m vegan, german and into fitness. There really was no other choice. /s?

    Also, it’s lightweight, you always get the most recent software, pacman is superb and it’s super stable. In about 10 years on multiple systems, I never had anything break. The worst of it are simple problems during updates, which are always explained on their website.

    Lastly, there is the wiki. The single best source of Linux information out there. Might as well be using the distro that’s directly explained there, albeit a lot of information can be used on other ones as well.

    With arch-install, you don’t even need to learn much, but learning is never a bad idea and will be great if something does break. Every system can break. Arch prepares you for that.




  • De_Narm@lemmy.worldtoGames@lemmy.worldDid nightreign flop?
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    3 months ago

    You see, that’s your problem. Companies don’t make games for any other reason than money. Since there are no microtransactions or subscriptions available, they quite frankly don’t care if you ever play the game after you’ve purchased it.

    They moved a lot of units already and considering it’s only a side game with reused assets, they made a profit. Therefore, the game by all means is a success for them, even if nobody would play anymore.

    Concurrent players also shouldn’t influcene future sales by much, since you only need 3 people at a time


  • De_Narm@lemmy.worldtoGames@lemmy.worldWhat are your favorite Tactical RPGs?
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    3 months ago

    Final Fantasy Tactics Advance, above all else.

    That being said, Shin Megami Tensei Devil Survivor 1 and 2 are awesome. They combine SRPGs with the usual SMT combat - I don’t think I’ve found something similar yet.

    You move around like you would in any other SRPG, then you can attack enemies in range to enter normal turn based combat - however, at most, you can only play out 2 full turns before combat ends. Afterwards the next unit moves. Each unit represents a squad of up to three characters you will be batteling with, usually a human and two demons. Depending on your squad, you may have different movement, range and abilities.