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Cake day: August 8th, 2023

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  • Battlerite in it self was a second attempt by SLS, first was Bloodline Champions. Battlerite took what BLC was and made it super polished, I loved the gameplay, it was truly all skill, had a very WoW arena feel to it.

    But it just seems that this is not a formT that people are into. On the one hand I get it, it is kind of sweaty, OTOH, the matches were super short.

    Other notable examples of short burst fun competitive games, that just missed the mark for the general public: OmegaStrikers (basically as dead, still not quite there) and SpeedRunners (still a good pickup for playing with friends, if you strictly play together and don’t practice outside of your group, endless fun).





  • I mean, ive played some dota in the past, i have about 200h on it, not nearly as much as league tho. But IME, especially for solo, league is just nicer overall. The mechanics for champions seem a lot more polished these days, and it is a lot more action focused, you have to worry about macro much less. The games are also like 50% shorter in league. As a solo player I find league to be a lot more laid back, where I can just play the champ more than play the game, if that makes sense.

    To each their own of course, Im not saying one game is better than the other, but it is a hard sell to transition league to dota.




  • The game leaves a sour taste in my mouth. Stunlock fucked over their playerbase with Battlerite, shifted dev focus onto a Battle Royale, which was supposed to be a gamemode, made a standalone game, fractured the community, then took what they had so far and rehashed it for a yet another new game.





  • DrRatso@lemmy.mltoLinux@lemmy.mlLinux in hospitals?
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    3 months ago
    1. Our childrens hospital (besides the ICU that uses a phillips solution on windows, which integrates with the monitoring and anesthesia equipment) runs linux, however they do this in a virtual environment on windows, the reasoning I am not sure about, potentially to sandbox the electronic system they are using.

    2. Its almost exclusively to do with the software they need, it often wont run on linux or will have limited support.






  • There is a (now basically dead) game that I had high hopes for, called Omega Strikers. Top down moba air-hockey blend. Tons of high octane fun.

    It had both an option for wasd and traditional moba control. The consensus by /theydidthemath type folks was that clicking in non wasd axis directions meant you can get certain movements ever-so-slightly quicker since you move along a straight line instead of using whatever two lines that you need to get to that spot. Now it is a question of it it actually mattered but that was true.

    The midle way would be an analog stick.

    I don’t think that wasd or even analog can be called more precise either, they require you to stop the movement input precisely on the spot you want, where as with clicking you just point and click…