

I kinda like the pocket version so far. Even though it has obvious tactics to ensure that players log in daily to avoid the FOMO on free packs, as well as tactics to push microtransactions. I haven’t paid a dime for the game, and I consistently finish collecting all the top meta decks within a week or two of each set release. If you want to stay on top at all times, I guess you’d have to drop some money, but it’s absolutely not required.
For what it’s worth, the battle mechanics of pokemon scarlet and violet is as follows:
You can throw your pokeball to an empty spot to have your pokemon walk along with you. It will then automatically fight other wild pokemon in the overworld through extremely simple mechanics, which doesn’t require any actions from you. If you instead throw your pokeball directly at the wild pokemon, you end up in a normal, classical battle with that pokemon.
So it sounds like it’s specifically those mechanics that they are patenting, which has a significant overlap with Palworld.
It’s bullshit that this is a patent, and I know nothing of the system, but I find it completely idiotic if this will allow them to retroactively make legal claims against a game which was released before the patent was created.