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Better than butt stuff
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Fake or not, I may hate this anon most of all
Ah yes. If there’s one thing that the Playstation has been known for over the years, it’s been a very narrow selection of games to draw from.
Yes, I believe all the UbiArt games did. I would defend all three of those and wish they didn’t slip into the wind
I mean, hey, refunding is at least a cool thing to do. Should be the bare minimum, but tons of publishers seem to just take the money and run.
I feel like lukewarm is the best Ubisoft has managed in about a decade now so seems like it should have been within expectations.
This game had a lot of good ideas but I feel like it was failed by limitations of the AI. It thoroughly went from scary to frustrating for me. The alien would regularly get into patrols where you had no chance of sneaking by, it would move along with you even if you were being stealthy just so that you weren’t fully rewarded for sneaking away, and the number of fake out endings got tiring.
I mean, 30k daily users and 45th most popular on Steam isn’t something to sneeze at. There was going to be a drop regardless so staying that popular is pretty good.
Interestingly, 8 years ago was 2016, the year Overwatch came out, so I have a hunch I know what got the dev train moving.
People complain a lot about Borderlands 3, many very rightfully so, but I find the actual moment to moment quite fun. I’ll be interested in seeing how this looks so far as Randy Pitchford hasn’t scared off whatever staff learned lessons from the several weak points of 3, as was the case for 2. It’s a shame that the studio is plagued by such an inoperable hemorrhoid.
This really upsets me and periodically bums me out. I used to like trawling through the top lists to see the various games that were on mobile. This is back in like 2011-2013. Typically monetization was either a free/premium version split, or an energy system. Now it’s beyond 99% garbage with 99% of the last 1% being ports. The 1 of 1? Slice and Dice, that game rocks.
This is a good saying and sometimes true, but mental illness is usually a forever problem. I don’t say that to disparage it either; depression, anxiety, schizophrenia, and internalized abuse fucking suck and it takes a while to tear down the self preservation instinct to the point where an ending can seem appealing, even if just for a moment.
Unfortunately they’re trapped. If they lowered the price of food and raised the price of admission to compensate people wouldn’t notice. In fact, they wouldn’t even make it to the food to see, they’d just know that one cinema has $10 admission and the other has $20.
They could advertise that they have lower concession cost to attract people, but there would be enough people thinking “I’ll just go to the cheap one and bring my own food/not buy food.” that momentum wouldn’t move into their favor.
How are there so many hero shooters but zero good ones?
Four is better than two, but two is still much better than zero
Loved the previous steam controller but probably passing on this as it is missing what I think is the killer feature: the rear buttons
Also you can’t fire without cause here, and the burden of proof is on the employer should it be contested. Instead they do this and rely on the cooperation/feeling of obligation/“the implication” to get employees out.
Cinematic was fun, but was not expecting a hero shooter from it. Was a bit deflated when they revealed it as “5 v 5 shooter”
I’m not pissed at this strategy like typical ones, however I absolutely hate having my collection of a series split across platforms and feel like this isn’t the least common idea. Now, if they were to include the older game in with the new one in this strategy or have some sort of cross buy feature for older titles, but this will never happen.
WERLD PREMIEEEEEERE