Yeah you’d think, but when I worked in cybersecurity the thing that freaked me out the most is how often this just doesn’t happen. It can happen immediately or it can take ages.
Yeah you’d think, but when I worked in cybersecurity the thing that freaked me out the most is how often this just doesn’t happen. It can happen immediately or it can take ages.
Another thing I think about sometimes is how games can be malicious too. The trend in PC gaming for a while now is “flavor of the month” where every couple months a huge breakout title comes out and everyone plays it for a few weeks.
The expectation from these games is that they run like shit despite being a fifth as graphically complex as a bigger budget game. What stops them from slipping a coin miner in for half a day at the peak of their popularity?
Schedule 1 for example. I love this game and I’m not accusing them of anything, just an example. Let’s be honest. It runs at 100fps when it could run at 1000fps. Say the dev finally optimizes it, pushes the optimizations and a coin miner in a hotfix patch with no patch notes post on Steam. Six hours later the dev removes the coin miner and pushes that as a major patch with a patch notes release calling it the “optimization update” or something. We’d be none the wiser.
Don’t take this as me saying not to support indie titles but it’s a little weird that millions of people install untrusted closed source code from 1-3 devs all at the same time every couple months.
an important technology we rely on is displaying a strong bias
It’s probably less than 0.1% of the population that’s capable of any type of original thought and I hate to say this but they seem to be spread evenly across all ideologies