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Joined 1 year ago
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Cake day: August 26th, 2023

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  • yeah that’s true. Better readability without destroying the realism is possible. How ever I think studios like FromSoft can get away with subtle direction pointers since their target market is seasoned gamers. While a Playstation Studio dev studio who basically makes interactive stories nowadays and markets to the masses, from new gamers to veterans, has to unfortunately use the most on the nose method to please the least experienced gamers.


  • It’s not a bug. Just a negative side effect of the algorithm. This what happens when the LLM doesn’t have enough data points to answer the prompt correctly.

    It can’t be programmed out like a bug, but rather a human needs to intervene and flag the answer as false or the LLM needs more data to train. Those dozens of articles this guy wrote aren’t enough for the LLM to get that he’s just a reporter. The LLM needs data that explicitly says that this guy is a reporter that reported on those trials. And since no reporter starts their articles with ”Hi I’m John Smith the reporter and today I’m reporting on…” that data is missing. LLMs can’t make conclusions from the context.


  • The only way to get rid of the yellow paint is to either make better readable levels that are less realistic like Zelda dungeons. Or make everything climbable like in Assassins Creed. But then you get an entirely different game. Unfortunately people are dumb. Developers find out during play testing that a significant percentage of players will get stuck somewhere and then they add yellow paint.