minus-squareThatsalotofpotatoes@lemmy.worldtoGames@sh.itjust.works•Seasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerslinkfedilinkEnglisharrow-up10·10 months agoKings quest didn’t have character progression or choices to be made (at least in the ones I played). That’s pretty core to qualify as an rpg linkfedilink
Kings quest didn’t have character progression or choices to be made (at least in the ones I played). That’s pretty core to qualify as an rpg