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Knowing how the vocal minority thinks, they’re probably deliberately ignoring the advice because they think any form of preparation or mitigation is cheating.
Knowing how the vocal minority thinks, they’re probably deliberately ignoring the advice because they think any form of preparation or mitigation is cheating.
What definition of “actually difficult” are you using here? All difficulty in games boils down to learning things. If you exclude anything learnable, you reach absurd conclusions like the only true form of difficulty is colorblind inaccessibility.
It would have been nice to play through the entire story from beginning to end now that they’ve added the finale to the arc. But you can’t do that.
Unfortunately there are no other options. Literally everything else is Chromium based and ruined by Manifest v3.
“Hallucination” is an anthropomorphized term for what’s happening. The actual cause is much simpler, there’s no semantic distinction between true and false statements. Both are equally plausible as far as a language model is concerned, as long as it’s semantically structured like an answer to the question being asked.
I’m sure there’s some MBA douche stupid enough to buy it.
Actual Zelda, not BotW/TotK.
Of course. Good thing those that work forces and those that burn crosses are two entirely different groups and totally do not overlap.
Remember when every platform renamed PMs to DMs and everyone who pointed out that they’re trying to remove the expectation of privacy was “paranoid”?
For all but the most stubborn purists, that definition has sort of retreated to the more specific term “traditional roguelike”, letting the roguelike/roguelite distinction be about meta progression.
Easier but more interesting, and more of a solid foundation to build high end challenges on top of. 1.0 Gold Stake was not a fun experience, it was pushing the game to a breaking point. Now Gold Stake is a challenging but reasonably balanced feeling mode. Maybe not quite as hard as a top difficulty should be, but now the systems are in place to support extending the difficulties further.
I might be mistaking him with one of the other major grifters; the Venn diagram between racists, homophobes, transphobes, and antisemites is a circle.
And sexist, homophobic, antisemitic, the whole right wing dipshit starter pack.
I think the ideal way to make moral choices compelling is to make good an actual sacrifice. Declining powerful things for yourself and putting yourself in danger to help others with no gameplay reward, only narrative reward. Make evil tempting, being selfish and pragmatic will make things easier on you. Let’s say there’s a survival sequence where you’re in the wilderness with limited food and encounter someone starving. You can help them, for no inherent player power related reward, but you’ll run the risk of running out of food yourself. Let them starve and you make the sequence much more comfortable.
The only way to adapt to this in the long run is the complete abolition of capitalism. It’s fundamentally incompatible with all forms of labor becoming obsolete.
I’d read more articles if they weren’t paywalled.
Deliberately degrading picture quality when the metadata says it’s from a competitor to push the narrative that they have the best cameras is also pretty low. Points for the sheer audacity, though.
It’s probably just a ChatGPT wrapper with a preset prompt. That’s all these “AI entrepreneurs” are capable of. Absolute fucking hacks.
Cue the GOP taking a pro-asbestos stance in 3, 2, 1…
Someone who was a tech journalist rather than a games journalist, and posted the attempts as a bit of self-deprecating humor. Of course capital-G Gamers think being bad at a game is a Serious Crime and nothing to joke about, so they responded as you would expect.