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I actually played a bunch of that Star Wars vector arcade game at my local bowling alley. Yes, I am old…
I actually played a bunch of that Star Wars vector arcade game at my local bowling alley. Yes, I am old…
Starfox never did it for me like Space Harrier. I’m not sure why. The primitive 3D maybe. Space Harrier creature design is just plain bizarre and intriguing.
I love Space Harrier. There are a handful of other third-person, on-rails shooters (Sin and Punishment), but nothing recent that I’m aware of.
Also, Bangai O on Nintendo DS is insanely fun. I can’t think of any other games where slowdown is a necessary mechanic.
Pop quiz: four of the top five most anticipated games are Doom, Gears of War, Perfect Dark, and Assassin’s Creed: what year is it?
Ehh. What’s the average age around here? I’m guessing it wasn’t the youth that migrated from Reddit.
The numbers between zero and one are where all of the fun is!
Yeah, I didn’t say I trust them to do it right, just that it could be done tastefully.
Good thing I haven’t bought a game from a big name studio since, uhh, does Elden Ring count?
If they’d just be smart about it. Make the ads in-game. Like a Nike poster on a wall or a can of Pepsi on a table or something. I wouldn’t have a problem with that. Making them the entire focus - however brief - just makes me hate them immeasurably.
If I made 3 cents a stream, I’d have a quarter of a million…
Not sure I’d use one of the most iconic sexy lead singers in history as an example. No matter much how much he looks like shit now.
Yep.
Another one of my most popular tracks is an atonal hour-and-twenty-minutes of cubic spline curves, granular synthesis, and other assorted noises I programmed in Csound.
I’m in a similar boat, but I never feel fully satisfied to release a song (probably cuz I am a hobbyist and I suck lol).
There’s never a better time to put yourself out there! I resisted it for twenty years. My most “successful” release is one of my least polished tracks. I recorded it just out of university on a Pentium with a stolen microphone, pirated software, a freebie guitar, and a ZOOM 505. It’s got 4 million listens and is responsible for half my income. By comparison, I’ve released stuff that I think sounds like it was professionally recorded in a studio that no one listens to.
I release everything as “Underwaterbob” - my username. You can find me just about everywhere. If you don’t have a subscription, it’s all on YouTube, too: https://www.youtube.com/channel/UCQ_MZ9yX0STsY1l2Ml2zBFw
I make a wide variety of music.
It’s not really just Spotify. I’m a hobbyist music producer. I uploaded my entire catalog through Distrokid about two years ago. Distrokid serves just about every streaming service. It costs $20 a year for the most basic package. I’ve got ~8 million listens according to Distrokid, and that nets me about $40 US. So, I made my money back. Not bad for 20 years of work. Haha!
I don’t really care about the numbers, like I said, I’m a hobbyist. I make music because I enjoy making music. It would never be my career unless I dropped everything and struck out touring trying to make it in an industry that traditionally chews up and spits out hopefuls. I’m not exactly the age or attractiveness that most people expect in a touring musician, either.
I’m using a 2060 with Mint with no problems. Well, short of the game I’m playing (Enshrouded) needing to validate its install every single time I open Steam, but I suspect that’s on Steam.
Do I need a mold or something? Can I just buy a tube of resin and use a cup I don’t care about?
This also deserves consideration. More eco-friendly, and it gives me a chance to practice my desoldering skills.
Ahh yes, definitely. I should have said that isn’t strictly a traditional shmup. Bangai O definitely has many elements of shmups, but the level design and many of the mechanics are quite unique to it.