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Cake day: June 19th, 2023

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  • With the way a lot of the space games I’ve played work (usually some kind of open world crafting game like Space Engineers or Starbase) the asteroids are used to mine for resources and would be fairly intensive to have them be moving objects to avoid aside from just not paying attention.

    I think there’s a mod for SE to make asteroids movable objects, so you could strap some engines to it and call it a day, but I don’t think it would make them an active danger to avoid.

    I remember seeing people on Starbase building ships to grab and bring whole asteroids back to their station or whatever.

    Also as an aside, I just wanted to say how bummed I am that Starbase died. It had/has the potential to be absolutely massive, with the huge shared open universe (the main planet the game orbits around has like 12 different moons, and some take IRL days to fly to because the game is just that big, tbh I kinda love it for that) and custom ship building. Last I knew they added space station and capital ship building as well, but I never got that far myself.

















  • People review bomb games that add or take away things that didn’t even affect gameplay in the slightest.

    For Lunacid, there was an update that allowed you to choose your character’s pronouns when you started a game; this has literally nothing to do with how you play the game, how NPCs interact with you, or literally anything other than just some flavor text. If you go into the steam forums and read reviews for the game you’ll see so many idiots harping on and on about how the game “used to be” great until they added pronouns, and now it’s literally unplayable.