For Amusement Purposes Only

The High Corvid of Progressivity

Chance favors the prepared mind.

~ Louis Pasteur

  • 2 Posts
  • 35 Comments
Joined 2 years ago
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Cake day: June 20th, 2023

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  • I play mages, so the real issue for me is that the magic system in Oblivion is far superior. Being able to craft your own spells is absolutely fantastic. Skyrim cheaped out by removing the complexity and spell crafting, and Shouts didn’t really serve as a decent replacement.

    Combat with the remaster is exceptionally smooth and natural, and I honestly preferred the original Oblivion system than Skyrim’s - which always felt janky to me - like it was trying to use Fallout mechanics to show off, not because it made for a better combat experience.

    The questing and storyline strikes an excellent balance between open world discovery and directed play - Skyrim’s felt disconnected, and I often lost track of exactly what was going on or why. You also get far more background and story - books in Skyrim are usually one or two pages long. Books in Oblivion usually are around 20 - 30 pages.

    The remaster absolutely kicks ass - visually, it’s easily on par with Skyrim graphics, and the audio is fantastic. The performance is far better as well, but it still retains a lot of the old school flavor with the simple interface. I’m really enjoying it thus far - it’s been long enough since i played the original on the 360 that it’s like a new game.

    Plus, it’s got some amazing early 00’s voice talent - Patrick Stewart plays the Emperor, and despite the lines being a bit janky at time due to how they were recorded, the actors did a really good job.

    All in all, it’s AAA title from a time when that meant something, and with the modern engine and graphics, it’s a masterpiece that outshines many of the top titles out today.









  • arotrios@lemmy.worldtoFediverse@lemmy.worldNicole has taken a dark turn
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    7 months ago

    Thus begins the Nicpocalypse, the last stage of inquisitional censorship before botspam ascends into a state of divine memedom. In doing so, Nicole joins the first progenitor of the Dark Meme pantheon in his eternal dance across the interwebs, a handmaiden to his horrid everpresent jiggle…

    We’re watching history unfold. I kinda wish we weren’t…

    EDIT: You do realize that every downvote makes the Dark Lord dance harder, don’t you?



  • Warframe has some of the best movement in a game ever. Not exactly an MMORPG, not exactly Open World, but definitely space ninjas on crack.

    Also, it can be played completely free. There is a paid currency model (platinum), but it’s tradeable between players (so you can trade items and earn Platinum), and most non-cosmetic items are obtainable through gameplay.

    It’s been around since the early 2010s but keeps evolving and manages outperform AAA titles on the regular. If you like high fantasy sci-fi cosmic horror madness on drugs that won’t be invented for another 100 centuries or so, give it a shot.


  • FL 11 was an amazing piece of software - that’s the version that really kicked it into the big leagues.

    You should check out the newest version - the download manager is much better since FL Studio 20, and they’ve got a bunch of new packages and plugins. The Flex plugin is one of the best traditional instrument synths I’ve ever worked with (think it came in on v 17 or 18).

    Even the new version has excellent performance on my 10 year old desktop - you’ll love it when you get a chance to upgrade.


  • arotrios@lemmy.worldtoTechnology@lemmy.worldBuy Once Software
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    7 months ago

    If you’re into music production, FL Studio has a lifetime license that’s stood the test of time, and has kept up with or exceeded the capabilities of packages like Reason, Ableton, and Logic. It was the first to really embrace an open VST plugin interface, and has so many options that even after 25 years I haven’t yet explored them all. It also comes with a ton of free instruments you can download (basically free DLC).

    I picked up a lifetime license for $99 in 2001 when it was Fruity Loops 2.0. Used it for 10 years as it evolved and was amazed that it was keeping up with the big boys. That encouraged me to drop another $80 to upgrade to the producer edition to start making professional level tracks - and I was not disappointed.

    The best part? The base license is still just $99. Producer edition is still $179.

    EDIT: side note - the demo is actually the full software package, so you can try it out for free. The license just unlocks the capacity to save projects with the plugins that are covered by your licensing.



  • Honestly, most new games just fucking suck. They’re too expensive, often don’t run properly at launch even on excellent hardware, and those that don’t have micro-transactions built-in require you to purchase DLC to get the whole game.

    On the other hand, the older titles almost always run well on my machine, have a ton of community DLC, and in general are just designed better because they were built to bring the player as much fun as possible, not to extract as much money as possible.

    Plus, the quality content generated from 2005 - 2015 represents some of the best ever, and can provide hundreds of hours of enjoyment before you even get into the 2010s. Why waste money on something that may not work, and that I likely won’t enjoy as much as the games I bought 10 years ago?

    It’s why I usually wait at least a year after release to consider whether or not I’m going to buy a title.