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Cake day: July 10th, 2023

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  • I am sort of in the same boat, because the game gradually unlocks improved recipes, I end up rebuilding and rebuilding the factory over and over.

    Going vertically doesn’t really help, you have to re-plan and rebuild the layout every time some new technology unlocks. And (re)building in first person perspective, is rather fiddly. I doesn’t help when better tools are only available in later tiers, when I get fed up rebuilding the factory over and over before I even reach it.

    I am fine with iterating over designs, but I get fed up when I cannot create a modular design, change it once and update all instances of that design in on go. Instead I have to manually rebuild everything.

    ShapeZ 2 also has a similar problem, but they at least offer copy&paste early in game.

    For Satisfactory I am waiting for mods to hopefully make factory building less cumbersome.

    I would prefer if Satisfactory would focus more on designing new factory modules and optimizing, scaling up existing ones. So a first milestone would be, create 30 iron plates per minute, next 30 iron plates/min and 30 iron rods/minute, then both of those and copper wires 30/minute. The maybe 120 plates, 30 rods and 30 wires, and so on and so forth. That way the player doesn’t remove their factories, just and new ones or optimize/scale up existing ones. Together with a way to create, modify and instantiate blueprints, organized in a library, the boring and fiddly/gridy stuff of (re)building the factory is lessened. Also avoiding copy and pasting factories, by creating sub-designs and instantiating them would be great.




  • cmhe@lemmy.worldtoTechnology@lemmy.worldWhy is UI design backsliding?
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    11 days ago

    Yes they are, UX designers are not asked to make more efficient or usable designs, they are asked to make designs that “look good” in marketing, support ad integration, hook people into others services provided by that same company, make it more difficult to incorporate with workflows that include third-party applications, etc.

    This is deliberate UX design, which is part of the enshittification process.


  • cmhe@lemmy.worldtoTechnology@lemmy.worldWhy is UI design backsliding?
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    11 days ago

    People spend lots of money to buy big screens, only for apps/websites to use a fraction of it.

    I cannot control how every application or website I have to use looks, but where I can, I try to find solutions.

    When I am occasionally on reddit, I use old.reddit. I use addons for youtube, to remove unecessary stuff, or open videos directly in mpv.

    I use reader mode to make many sites easier to navigate.

    Mastodon and Lemmy have a much better design than Twitter or new Reddit.

    On the one windows machine I still have, I use the classic shell, to replace the start menu with something more usable.

    I use Libreoffice, and many other Software with sane functional UI.

    I don’t want to use old software, because the older software gets, the more hostile the environment becomes for it.

    A lot of UI decisions on the Internet seem driven by the need to create empty spaces to put advertising into, and with adblocker it looks just bad.





  • Personally, New Atlantis deserves a side-quest where you either start a revolt together with the people from the the well to take on the bourgeoisie government (which might end up creating a fascist state), or change the system electorally, establish unions, social security and public healthcare, with its own risks. Or even play the part of a populist, or help one to take over the government. The “liberal utopia” in New Atlantis is just not a stable system, there would be too much disgruntled people. Being part of change here, would be very interesting.

    But that would take too much courage from Bethesda. No, I have to support my parents there, because the government doesn’t care for their people.


  • I do hope so. However that also means that the base game needs to have a good base experience for people like to get back into it.

    Personally I really like Starfield for what it is. I think it is a unique mix of RPG and space sim. I am not a big fan of pure sandbox games, and other space sims with quests often felt doing impersonal jobs. In Starfield you meet people and learn their individual story and can help them, etc. Which is just not something I have seen before in a space game. (Mass Effect is maybe the closest, but that isn’t really a open world space sim game)

    Of course the game could be better. One of their error was relying on procedural content generation, which is often bleak, uninteresting and unexpiring. Also the main city, New Atlantis, is just too clean, too huge and very bland. It doesn’t look like it was build for people. It got a very MMO feeling to it. It looks like megalomaniacs build it, but that isn’t really addressed in game. Other cities/locations are better. But the political of societal critique, which is normal for the Sci-Fi genre, is missing or not apparent enough. The devs where IMO not bold enough there, to make a clear statement.

    So IMO there is a lot to do for modders, we will see if enough of them are interested in fixing that game.



  • cmhe@lemmy.worldtoLinux@lemmy.mlRecommend me a scripting language
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    1 month ago

    What about Lua/Luajit?

    In most scripting languages you have the interpreter binary and the (standard) libraries as separate files. But creating self-extracting executables, that clean up after themselves can easily be done by wrapping them in a shell script.

    IMO, if low dependencies and small size is really important, you could also just write your script in a low level compiled language (C, Rust, Zig, …), link it statically (e.g. with musl) and execute that.


  • E2E is just one part of the puzzle, you got to have a open source P2P or federated architecture as well, otherwise you have to trust a nebulous company or person intrinsically. People change and companies can be bought, but you will be stuck with their platform in order to contact your acquaintances, and changing that means loosing your contacts.

    That is why the DMA is important. But you will be even better off just directly choosing a chat platform, where the users are in control.



  • Yeah, the whole article is a bit fishy:

    In addition to generating clean electricity, the new ITO-silver window coating creates a cooling effect by allowing only the visible part of the light spectrum to pass inside. Other parts of the spectrum are reflected outside.

    So how would a room actively cool down, when you let only the visible light spectrum inside? Sure it might not get as hot as if you let all light inside, but it will also not get colder.



  • I started using Fedora Silverblue on a tablet, seems to work fine so far, but requiring a reboot in order to install new system packages is a bit cumbersome and the process itself takes a while, but ordinary Fedora also doesn’t win any races when asked to install a new package

    I think switching to FCOS or Flatcar on servers that just use containers makes sense. Since it lessens the burden of administrating the base system itself. Using butan/ignition might be unusual at first, but it also allows to put the base system configuration into a git repo, and makes initial provisioning using ansible or similar unnecessary. The rest of the system and services can be managed via portainer or similar software.

    I also do not have long term experience with FCOS, but the advertised features of auto-update, rolling-release, focus on security and stability makes it a good fit for container servers, IMO.

    An alternative to Debian on servers might also be Apline Linux. Which also has more a focus on network devices, but some people use it on a desktop as well.

    If you have many different systems, and just want to learn to operate them all, maybe NixOS might be interesting. Using flakes, you can configure multiple machines from just one repo, and share configurations between them. But getting up to speed on NixOS might not be so easy, it has a steep learning curve.




  • cmhe@lemmy.worldtoLinux@lemmy.mlCoreboot: Pros and Cons
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    2 months ago

    So generally the pro of coreboot is that it is open source, but the con is that it is open source.

    What I mean by that, you can fix any issues yourself, however, if you are unable to do it yourself, you have to wait until someone does it for you and often what features are available and stable are a hit and miss.

    Compared to proprietary bioses, the company has some kind of standardized process for developing the bios. So you often get want you would expect. However, if the money flow from the pc vendor to the bios vendor drys up, you, or the community of owners. will not be able to fix any issues.

    Linux support should be the same, regardless if you choose proprietary or open source bios. But that depends on how well the coreboot was ported to the platform. So officially supported coreboot bioses are likely better than others.

    Personally, if all other attributes are equal, would go with coreboot, because I like to support vendors that offer that choice, and IMO a open source solution, that you can review and build yourself is intrinsically more secure than a binary blob, where you have to blindly trust some corporation. But other security minded people might disagree, which is fine.