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Right! Can you imagine if Rembrandt had an executive committee behind him dictating what to paint a picture of, then micromanaging brush strokes? That’s the games-for-shareholders model, and it’s fucked. Games are best when made by people who are passionate about the project, not solely about the profit. My big hope now is the publishers learn from the Sony debacle and simply publish the game, be happy with their profit cut, and shut the fuck up.
I’m really hoping Quiet Game is a Bluey reference.