Or a funeral to get the whole family together.
Or a funeral to get the whole family together.
Also the rise of containerised software that is more easily cross platform for self hosting what would once have been cloud only.
9 times out of 10 password creation is one click with no prompt or indication that its for any particular vault. Not intuitive at all. I do it but less techy family or work colleagues, no, they don’t.
I also don’t see an option to save to both at once. So hard to share between users that have different access levels when there is crossover.
Perhaps I’m missing something. My personal use case is Personal passes Family passes Family passes, kids access Work passes all Work passes personal Work passes admin (higher security) Work passes customer facing Work passes clinical
So if I use a service at work but also on my kids ipad computer I need to created 2 seperste entries manually. I don’t want my work to have access to kids vault and likewise I don’t want my kid to have access to work vault. That’s just an easy example. There are many more cases like that for different work users a d not having cross access with other users. So it defaults to their personal account but they need access to joint accounts or department accounts. When theybsave something new, it saves to their personal.
Yes, I use them but it doesn’t work smoothly. I cannot easily add a password to my organisations from my personal account within a browser, even when setting up first time. If someone shares an organization vault with me, it can easily be accessed.
I find password sharing between family or others poor on bitwarden. It segments all the password vaults and then defaults all new into one. Very hard to change. It would be better to be able to choose zones or similar for sharing so I could have a personal vault, a family vault and a work vault and able to access all seamlessly. I would own all but be able to share as appropriate.
While this is possible to do its not seamless.
Broken clock.
Back in the day, sometimes USA TV shows would not air overseas for months depending on the schedule. Often spoilers online would ruin some parts. Piracy solved this. Then they started doing same time release worldwide but you had to use buggy streaming services and the quality was poor. Then they tried selling shows for much more than their worth on a per episode basis. Piracy fixed all these problems. Netflix was a good, reasonable solution and then they all decided to dontheor own thing. Piracy it is then.
Its funny that even Netflix knew that the greed of others was their biggest risk as they planned to be streaming HBO before HBO and others caught up. Its a pity they didn’t emulate the quality.
Or the movement to microtransactions means prolonged time playing will lead to more income, whereas number of sales is completed.
The idea is to encourage the opposite. If they want access to furnace, Germany, Italy, they need to make it available in smaller countries. It becomes financially viable to cater to small countries when not doing so loses the big countries.
Trust their motivation. They are worried that ai including LLM processing will be mainly on Linux and they’ll be left behind. They are just following where they think the money will be. It just happens to be good for Linux and consumer choice, but that’s a side effect, not the reason.
Yeah, bit they sell less and less these days. I think one FIFA was on PS+ about 18monyhs after release. The most recent one was less than a year. They can only milk so much.
The pill that needs to be swallowed is large companies losing money if they ask for data too.
Sure, those who want can hand over their data. Those that don’t can decode not to and sail the seas instead of paying.
I certainly won’t pay for games on of that force a PlayStation account despite having a PlayStation.
No, lots of PlayStation games have allowed for a free update to the ps5 version.
Sony’s licensing has been odd, though but I have no doubt that its easily doable and moneynisnthe issue.
I am a long term PS+ subscriber. This constant deprecation and nickel and diming is going to make my next purchase a steam deck. I only subscribe for online play, the games are a bonus. They are usually not my tyoe. Or often are just bad.
As console gaming and PC gaming converge, crappy console walled garden stuff just moves players awaybfrom consoles. They marker ps4 or ps5 games as separate products, but in reality, they are the same product with different graphics libraries (among other differences). With a PC, with fragmentation, I get to choose those assets as my hardware changes. On a console, they lock in with less choice and then try and charge again when I upgrade my hardware? Why would I choose the poorer, more expensive product?
I’m surprised they made 440m. However, investing in r+d is not unusual. This amount is not a huge investment for them based in overall revenue.
After the expiry of the copyright i assume.
Which? Tv show or game?
Is it still ludicrously overpriced? Like worth more than the combined value of other companies with more profit, more sales and bigger market share? All while other companies are catching up in tech with better build quality, better marketing and no poisonous head?
Wasn’t among us a free game before, too?