Only thing I can find is that it has 128-bit graphics-oriented floating-point unit delivering 1.4 GFLOPS.
Probably only for marketing reasons. Everyone was desperate not to be worse than N64.
Only thing I can find is that it has 128-bit graphics-oriented floating-point unit delivering 1.4 GFLOPS.
Probably only for marketing reasons. Everyone was desperate not to be worse than N64.
It’s a poorly worded article. YouTube premium “limits ads” as in being completely ad free (besides in-video sponsorships). YouTube hasn’t gone down that route yet.
I don’t think it’s an unpopular opinion, but I’m not sure how YouTube can deal with it best. There’s sponsor block, but it’s relying on crowdsourced data.
Probably not in consumer grade products in any foreseeable future.
More complexity with barely any (practical) benefits for consumers.
Where are you getting that from? YouTube premium is ad free (so far).
Not true 128 bit. It has 128 bit SIMD capabilities, but that’s about it. Probably mostly because of marketing reasons to show how much better it is than N64 (which also is “64 bit” for marketing reasons).
In that case, we’re having 512 bit computers now: https://en.wikipedia.org/wiki/AVX-512
Frieza wants to know Earth’s location
Which ones then?
Collect taxes.
Governments are incentivized to match people to combat declining birth rates. Lower birth rates means fewer productive people to support an aging population. It’s also loss in taxes.
Cheaper for them to make.
This has the same vibes as old people complaining about things kids do. “Why don’t they listen to the radio and play with sticks in the woods like I did? Kids these days are just listening to rock music and reading comic books.”
Social media is here to stay and putting warning labels on it won’t do a damnest. Kids will still use it because the option would be not to be included in their friend groups.
I usually have those kind of things in the background while I cook or wash dishes.
Well it works best if the game is actually good.
A game that does seasons very well is Deep Rock Galactic. Each season comes with fresh new content. Old seasons can be revisited if you missed them, so no stress. The new additions to the game are permanent, which adds great variety to the missions. Progress follows between seasons, so no need to create new characters from scratch.
Most importantly: the game is really good as well.
It’s mostly to maintain user engagement. It’s a way to bring players back every now and then.
The game is mainly designed around season play. You’ll miss out on content if you don’t participate in seasons. The game won’t be as enjoyable either, because it’s not designed to be played that way.
I just want a game without the time pressure of seasons. I want to play games in my own pace. It’s hard to maintain an attachment to the character when the character “expires” once the season ends.
I haven’t played D4, so I’m not sure how seasons are implemented in that game, but this was a problem in D3. Once the season ends there’s little reason to continue playing with the character.
I just want games focused on good old fashioned deathmatches. Just roam around the map and shoot whatever you see. No pressure on team tactics.
Playing Half Life multiplayer was so fun during the 25 year anniversary.
Apple knows how to market their stuff. They’ve built a strong reputation among their customers.
It’s a marketing trick. First suggest an insanely high price. Customer rejects. Then suggest a lower price, but still expensive. The customer will be more inclined to buy, because the new lower price feels like a good deal in relation to the incredibly expensive old price.
If they went with the lower price right away, the customer wouldn’t be as inclined to buy because they don’t have the incredibly insane price as a reference point.