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Cake day: August 8th, 2024

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  • Sure, Sony “outlived” two minor competitors that were already failing when the PS1 released.

    Much like how I outlived actor Carey Grant, who was 80 years old when I was born. That’s definitely how I’d phrase that.

    But hey, those examples were “just to name a few”, so there must be more, right?

    But seriously, the way your original comment was phrased makes it sound like Sony is some kind of console war juggernaut, outlasting its many competitors over decades. The reality is that Sega folded to Sony and Nintendo back in the early aughts, and then it was 25 stable years of having three big console makers, and that’s it.

    That’s all I’m saying.






  • moakley@lemmy.worldtoGames@lemmy.worldTetris Variations
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    1 month ago

    Depends on how strict we’re being with “version of Tetris”. If we’re talking loosely about falling block puzzle games, then my favorite one is Attactics. It’s part of UFO50.

    Instead of four-block clusters, Attactics uses individual blocks that represent different types of troops, each one with a unique ability. And instead of falling from the top of the screen towards the bottom, they move from the left of the screen towards the right. And instead of forming complete lines in order to score points, they clash against the enemy’s troops and attempt to make it to their fortress on the other side of the map.

    Looking at Attactics on its own, it looks like a fast-paced simplified strategy game. But when you get your hands on the game, it becomes clear that it shares a lot in common with Tetris.



  • moakley@lemmy.worldtoFediverse@lemmy.worldDe-Escalating Social Media
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    1 month ago

    It seems like it should be unnecessary, like we already have ways of conveying this sentiment, so why have a button with such a narrow function?

    But on the other hand, making it normal for people to admit their mistakes online? That would be a huge step forward. And if there’s a button there for it, it would get used.









  • I played it at launch. It worked fine for me.

    But yeah, some players had technical issues that were quickly patched. That’s how launches work nowadays. The reaction seems justified in a vacuum, but if you compare it to how glitches affect the scores of other games, it’s weird.

    Cyberpunk 2077 still got good scores despite major technical issues that took a lot longer than a week or two to fix.

    I can go buy the re-re-re-re-re-re-re-re-re-re-re-re-re-re-re-re-release of Skyrim and still encounter the same game-breaking bugs that I encountered fifteen years ago.

    So I still feel like Anthem got treated unfairly here. If it was some bland, unimaginative game that didn’t do anything else well, sure, I get why they wouldn’t pull their punches. But again, the gameplay was immaculate. I don’t think I’ve ever seen a better game treated worse.


  • Honestly Anthem was so fucking good. It’s a victim of the internet hate machine.

    My hobby is video games, but some people’s hobby is hating things, and those people decided that Anthem was the next thing to hate. The hate was insanely disproportionate to the actual problems that Anthem had.

    The endgame grind needed some work, but that’s always the case with a live service game. Comparing it to Destiny, which had been out for five years at that point, there wasn’t a lot of content. Comparing it to video games in general, it was fine. Easily worth the cost of a new game.

    Graphics-wise? Top notch, triple-A.

    And as far as gameplay, the actual most important part of a game? Anthem was a fucking masterpiece. The combat was fun and varied. Classes were distinct.

    And the traversal was the best I’ve ever played. Soaring through the air like Iron Man and dipping into a waterfall so my suit doesn’t overheat is one of the video game highlights of my life.

    But the internet ruined it. The same outrage machine that was built to respond to things like “a sense of pride and accomplishment” was turned on Anthem, not because it was that bad, but because there wasn’t anything else particularly hate-worthy that week.