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Joined 1 year ago
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Cake day: June 10th, 2023

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  • Be really interested to know what it’s made out of. Had a coworker who used to work in forgings and did some stuff that got sent to nuclear plants, they said that they had really strict requirements on material compositions, specifically needed to ensure that the (think it was steel, may have been something else) material had basically no traces of cobalt in it because the cobalt would becomes radioactive over the service life.


  • If you’re ok with some bulk, go for an nvme enclosure. I have a sabrent one with a 256 GB crucial gen 3 drive in it, it’s a slow cheap drive, still substantially better than any usb key and you can put one together for under $100 cad including a longer high speed cable.

    I just did a fresh install off of my usb key and wow, super slow compared to any time I’ve done off my enclosure













  • That’s almost enough time to get through a full Gregtech:New Horizons run!

    So my first thought is:

    1. Minecraft, even a handful of modpacks would set you up for a long time
    2. Morrowind, pretty much any tes game is going to give you lots of replay
    3. Rimworld, same as Minecraft in that I’ve already had for years and it’s on the top of my played hours on steam.

    I may swap one with Satisfactory if this question was asked after 1.0. Elden Ring would be up there too, and maybe Stellaris, actually really difficult to limit to a small handful, there’s a few I have as semi regular replays (ME trilogy, DA:O) that don’t have the same time investment.

    Edit: after reading some comments,

    1. Minecraft, modded Minecraft gives you massive amounts of replayability
    2. Mass Effect Collection, this is a bit cheaty as it’s bundling the trilogy in one group, but the ME series is still one of the more memorable game series to me, between that and DA:O I’d have a hard choice but think the trilogy would win out.
    3. Elden Ring, only picked up before the DLC dropped and it’s already in my top 5, world is amazing, I do loosely themed runs when I play so I’ve not even scratched the surface in terms of build possibilities and it’s great for someone who likes to theorycraft




  • I gave it a fair shake after my team members were raving about it saving time last year, I tried a SFTP function and some Terraform modules and man both of them just didn’t work. it did however do a really solid job of explaining some data operation functions I wrote, which I was really happy to see. I do try to add a detail block to my functions and be explicit with typing where appropriate so that probably helped some but yeah, was actually impressed by that. For generation though, maybe it’s better now, but I still prefer to pull up the documentation as I spent more time debugging the crap it gave me than piecing together myself.

    I’d use a llm tool for interactive documentation and reverse engineering aids though, I personally think that’s where it shines, otherwise I’m not sold on the “gen ai will somehow fix all your problems” hype train.