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Joined 1 year ago
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Cake day: June 29th, 2024

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  • Practically impossible for this developer? Maybe. Technically impossible? No.

    We do have realtime GI solutions which don’t require raytracing (voxel cone tracing, sdfgi, screenspace, etc). None of which require any ‘special’ hardware.

    Raytracing is just simpler and doesn’t need as much manual work to handle cases where traditional rasterisation might fail (eg; light leaking). But there’s not many things it can do which we can’t already achieve with rasterisation tricks.
    Raytracing is mostly useful for developers who don’t have the time/budget/skillset to get the same visual quality with traditional rasterisation.

    However, in an industry which seems to prioritise getting things released as cheaply and quickly as possible, we’re starting to see developers rely heavily on raytracing, and not allocating many resources into making their non-rt pipeline look nice.
    Some are even starting to release games which require raytracing to work at all, because they completely cut the non-rt pipeline out of their budget.

    So I’d argue that you’re incorrect in theory, but very correct in practise (and getting even more correct with time).



  • Totally understandable.
    Sounds like you have plenty of more important things to focus on right now.

    It probably sounds like I’m really trying to sell you on games now, but did you know there’s games and mods built specifically for blind people?
    I’m not saying you or your wife should play them, I just thought it was an interesting coincidence, as I’ve actually developed a couple of audio games before.

    Anyway, I’ll leave you to go focus on what matters, not my rambling or videogames.


  • Fair enough.
    I’m not going to argue about what does or doesn’t appeal to you personally, and I know you probably didn’t list every single game you’ve ever interacted with, but it sounds like action-heavy games aren’t your thing?

    There’s plenty of puzzle games, and games that revolve around creativity though.
    Minecraft got insanely popular partially because it allows you to express so much creativity.

    If you consider giving games another chance, I would recommend the recently released indie puzzle game ‘blue prince’. It involves a lot of creative thinking to overcome its challenges.




  • Holy shit you just reminded me of my childhood.
    I remember mixing all the things I could find in the bathroom because I thought it would make your hair grow faster and might be the secret to immortality, because none of the scientists would have considered mixing dove and palmolive together.





  • Not sure if it was a plasma issue or a wayland issue, but I tried it last year and had trouble with cursor locking.

    Virtualbox had issues with the input being intermittent, and my mouse would move off the screen while gaming.

    It might be fixed now, but I don’t plan on trying it again for another few years, because what I’m using works for me.






  • phlegmy@sh.itjust.workstoTechnology@lemmy.world*Permanently Deleted*
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    4 months ago

    Apple only allowed browsers on ios to use webkit, so they quite literally were holding back browser development.

    This has only recently been changed, and it appears you can only use an alternate browser engine in the EU, so they are still holding back mobile web browser development for people in most countries.


  • Because most reviewers will still have subjective biases, and what some people perceive as a 10 might be a 5 to others, and vice versa.

    I personally try to avoid looking at ‘raw’ ratings when I’m trying to find new media.
    Full reviews are better, because they’re able to express more nuance, and I’m able to decide if the parts they liked/disliked are things I care about.