• 0 Posts
  • 85 Comments
Joined 2 years ago
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Cake day: June 29th, 2024

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  • Well yeah, if you turn down a woman, she’s going to tell her friends about it.
    And those friends probably won’t be interested in starting a relationship with you any time soon.

    Those secret whisper campaigns sound straight out of a teenage movie, and not at all how mature people behave. I’d say you dodged a bullet in that case.

    Your anecdotal experience is not representative of everyone else’s though, and neither is mine.

    I don’t appreciate you resorting to personal attacks to convey your beliefs, so this will be my last reply.


  • Men reject women all the time, with no societal repercussions.

    You have the right to not give someone a second chance, nobody is taking that away from you. I’m just saying the world isn’t always as shallow as your comments portray it to be.

    Rejecting someone doesn’t mean you have decided you can do better, or that you aren’t attracted to them. It means at that exact moment in time you weren’t prepared to enter that relationship.

    If you get mocked for rejecting a woman, you’re either still in school, or need to get some better friends. Because no sane, rational people would ever think less of you for who you do/don’t date.


  • It’s understandable why you would feel that way.

    People change all the time though.
    Perhaps after some of those relationships, they found personality/stability to be more important than looks.

    Or maybe they’ve spent years regretting the decision, and the short relationships along the way failed because nobody could compare to you.

    Or maybe they genuinely are as shallow as you think, and you’re the last resort in the dating pool.

    You can never really know for sure.






  • Practically impossible for this developer? Maybe. Technically impossible? No.

    We do have realtime GI solutions which don’t require raytracing (voxel cone tracing, sdfgi, screenspace, etc). None of which require any ‘special’ hardware.

    Raytracing is just simpler and doesn’t need as much manual work to handle cases where traditional rasterisation might fail (eg; light leaking). But there’s not many things it can do which we can’t already achieve with rasterisation tricks.
    Raytracing is mostly useful for developers who don’t have the time/budget/skillset to get the same visual quality with traditional rasterisation.

    However, in an industry which seems to prioritise getting things released as cheaply and quickly as possible, we’re starting to see developers rely heavily on raytracing, and not allocating many resources into making their non-rt pipeline look nice.
    Some are even starting to release games which require raytracing to work at all, because they completely cut the non-rt pipeline out of their budget.

    So I’d argue that you’re incorrect in theory, but very correct in practise (and getting even more correct with time).



  • Totally understandable.
    Sounds like you have plenty of more important things to focus on right now.

    It probably sounds like I’m really trying to sell you on games now, but did you know there’s games and mods built specifically for blind people?
    I’m not saying you or your wife should play them, I just thought it was an interesting coincidence, as I’ve actually developed a couple of audio games before.

    Anyway, I’ll leave you to go focus on what matters, not my rambling or videogames.