You could have made a private lobby. Although RDR Online isnt too exciting anyway.
You could have made a private lobby. Although RDR Online isnt too exciting anyway.
A good game will sell itself though. How they spent 8 years on it, I don’t know.
A lot of shit games still sell millions on the back of marketing, so for a game to sell as little as concord, it had to be a whole new level of shit along with shitty marketing.
Remember when people posted on YouTube for fun? It’s only when it became a viable business that the platform turned to shit.
Doesn’t seem to exist at all in EU. Disgusting either way.
The point is, we are enjoying free content without any advertising and monetisation slapped on. If that happens, then we just leave, we are not demanding free content, we just consume it because it exists. The donation model is the only one that works in this space, or this space fails as another attempt at capitalism where it wasn’t needed or requested.
Yeah, it sounds bad until you watch the video.
Give it another 8 years of development Sony, maybe it’ll be worth the time that time around.
If you ever want a giggle, read the GSMArena comment sections!
Crazy how people wanna gloss over issues just because they like something generally. I’ll never understand why people wouldn’t want a better product. Absolutely mental take too there at the end. Have a good one.
Of course, if you got lucky you missed bugs but there were still a lot of poorly made systems that bled over from DOS2 that they didn’t bother to update. With the size of the patch notes following release, some having a good experience isn’t really a counter-point.
As I said though, they could have used early access better because it definitely wasn’t ready, it was passable (well ignoring game-breaking bugs a lot of people ran into to). And why would you be opposed to a game being developed a bit longer if it means a better experience for all?
Me and my friends had an horrendous experience, with bugs and issues you couldn’t possibly miss. There was a whole bunch of QoL needed and the fact the immediate follow up patches were fucking huge just shows. Sure it’s a big game, but it was dysfunctional in places and QA is more important in a game where you can invest 100 hours just for a quest to be softlocked in the final act and effectively kill the whole playthrough.
It could have sat in the oven for another year and released in a much more respectable state with more of their intended content. I would recommend anyone the game now (or maybe I’d tell them to wait a bit more while they add more story). It was absolutely released too early. If they didn’t want to pay for testing, they could have dropped more of the game in early access first before officially releasing it.
Let’s not kid ourselves, Baldurs Gate 3 was far from polished and with all this content they are adding, definitely not finished either.
I get people love the game, so do I, but I am not going to ignore it’s problems. Bringing attention to issues only helps improve matters instead of pretenting they don’t exist because it’s your favourite game.
They must be getting close to finishing this game!
“Oh come on, you know you want the shiny, it’s only $60!”
Yes, but the market is still designed to make Valve money and they are using that as a marketing tool to entice you in. The more desirable skins are a lot more expensive than they would be in Fortnite or whatever. The upside is that you can sell and trade them, so you can actually recoup at least 85% of the value (or more), the downside being that the money stays in Valve’s ecosystem. Ignoring 3rd-party markets here, where you can risk selling for real money.
Maybe I used a mod or something, I dont know, wasnt very memorable aha (well all I remember is excessive amounts of fog), quickly gave up on it.