Kinda surprising there was no wave of games aping (god dammit) the “is this the future of graphics?!” era of prerendered bullshots. High-poly NURBS-ish surfaces, aggressive point shadows, you-get-the-idea texturing, deeply stilted camera movement. PSX Final Fantasy FMV fare.
Kinda surprising there was no wave of games aping (god dammit) the “is this the future of graphics?!” era of prerendered bullshots. High-poly NURBS-ish surfaces, aggressive point shadows, you-get-the-idea texturing, deeply stilted camera movement. PSX Final Fantasy FMV fare.