• Dettweiler@lemmy.world
    link
    fedilink
    English
    arrow-up
    16
    arrow-down
    5
    ·
    8 months ago

    It’s called “Not reading your fucking contract or doing due diligence for the people who paid for your product and then kicking the can to the people you signed a contract with.”

    If people had read the bright yellow text above the buy button on the Steam store page or the EULA, the account linking announcement would not have been a surprise.

    • Clasm@ttrpg.network
      link
      fedilink
      English
      arrow-up
      13
      arrow-down
      3
      ·
      8 months ago

      My copy was given as a gift. I don’t recall ever seeing a link account message…

      • Gerudo@lemm.ee
        link
        fedilink
        English
        arrow-up
        11
        arrow-down
        2
        ·
        8 months ago

        I bought from a 3rd party site. I don’t recall seeing the requirement either.

    • billbasher@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      8 months ago

      Yeah stuff like that needs to be in the check box terms and conditions format and individually agreed to. Then you can’t purchase if you don’t check a ‘I understand I need a PSN account’ box. The format it’s in just feels like I’m agreeing only to the steam terms and the other ones are designed to be ‘snuck in’

      That being said I guess everyone needs to read every detail before purchasing, which I and many others don’t do. I think even if they put a notice somewhere at first launch describing that their servers are overloaded and it will require PSN linkage eventually this wouldn’t have blown up at all. I’m way more salty at the shadiness of how it was handled over the fact that I missed the notice on purchase. That’s why they have the 2 hour return window. If I boot it and it says log into this site and I’m not ok with it, I can just give it back. Which is great that they are giving refunds regardless of hours played to remedy that.

      And yes, I do take responsibility for not checking.

      • Dettweiler@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        8 months ago

        That’s true. A little communication during the deactivation period could have gone a long way. I’m not surprised it was overlooked, all things considered.

      • jet@hackertalks.com
        link
        fedilink
        English
        arrow-up
        2
        ·
        8 months ago

        A lot of steam games that say require a third party login, actually work just fine without the login. The login is available for some optional extra, cloud saves, the social aspect etc The game still works. The only way to really tell is to buy the game and play it and see if it works or it doesn’t. So the behavior of the game becomes the de facto contract. Especially because steam allows for no questions asks refunds with less than 2 hours of gameplay. So in those two hours you get to figure out what the actual experience is.

        Changing the lived experience substantially 3 months after release is the issue here. I know it’s been resolved by Sony backing down. So we’re talking academically.

        • billbasher@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          8 months ago

          Yeah the lived experience was what I was talking about with the shadiness of how it was done.

          I hadn’t heard about games working when they require an external login. Could that be only relevant for certain features and not the main game though I wonder

    • BruceTwarzen@kbin.social
      link
      fedilink
      arrow-up
      2
      arrow-down
      6
      ·
      8 months ago

      I would have juat refunded it instantly, instead of playing it for month. But go ahead, defend the multi billion dollar company like a good dog.