• AnonTwo@kbin.social
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    11 months ago

    I don’t think RTS was even big when RTS was big. SC1 and wc3’s custom map scenes were way bigger.

    A lot of the games that killed the RTS genre were even games from that custom map scene.

    (That all being said, it didn’t exactly die. Just it didn’t grow the way Moba did)

    • wombatula@lemm.ee
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      11 months ago

      Exactly! Tower Defence, MOBA, and all the other games built out of the RTS engine in custom maps replaced it, and this all happened years before Zoomers were even walking much less playing advanced video games.

      Blaming the RTS genre dying on zoomers would be like blaming them for killing 90s rap, they had nothing to do with it and it’s downright ludicrous to suggest.

      • frezik@midwest.social
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        11 months ago

        Pretty much. Blizzard supported the hell out of that game. Tweaked everything until it was perfect. At launch, it was as good as anything else at the time, but it wasn’t knife-edge balanced like it became.

        Modern Blizzard isn’t capable of that anymore, and neither is anyone else. The genre can still innovate and provide perfectly good experiences otherwise, but it will always have this spectre of “not balanced like Starcraft” hanging over it.

        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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          11 months ago

          The genre can still innovate and provide perfectly good experiences otherwise, but it will always have this spectre of “not balanced like Starcraft” hanging over it.

          Which is weird, because if you have a 3 faction RTS, the simplest, most balanced solution is to copy Rock, Paper, Scissors.

  • Rentlar@lemmy.ca
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    11 months ago

    fake news from anon. The problem is that we hit the supply cap/population limit/CONSTRUCT ADDITIONAL PYLONS so no more RTS… sad.

    Just kidding, forget about all of those, we have Beyond All Reason: a free and open source RTS game set in space. Actively in development, cross-platform and has a unit cap way higher than any of the RTSs from the 2000s.

    • MystikIncarnate@lemmy.ca
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      11 months ago

      YOU REQUIRE ADDITIONAL RESOURCES

      YOU REQUIRE ADDITIONAL RESOURCES

      YOU REQUIRE ADDITIONAL RESOURCES

      (My friend from across the room, imitating the same voice)

      YOU’RE ABOUT TO LOSE AN ALLY

  • AphoticDev@lemmy.dbzer0.com
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    11 months ago

    In what world is RTS dead? Strategy games in general have been making a huge comeback in the past five years or so. I would aks if this dude (because we all know it’s a dude) lives under a rock, but he’s on 4chan so we know he does.

    • ryathal@sh.itjust.works
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      11 months ago

      RTS is pretty dead at the moment. The most popular titles are over a decade old. Anything newly released has failed to gain traction. There’s a couple games in development that are promising, but they aren’t close to releasing.

      Strategy in general is pretty popular, but it’s really not the same as rts, which has mostly come to mean shitty mobile games.

  • pixeltree@lemmy.world
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    11 months ago

    ??? RTS’ require crackhead adhd attention splitting to be good at, not planning and concentration

    By their own logic zoomers should be taking to them like fish to water