diesisteinusername@feddit.org to Games@sh.itjust.worksEnglish · 1 month agoHalf-Life 2 RTX and all of its foggy, ray-traced lighting is getting a demo next weekwww.rockpapershotgun.comexternal-linkmessage-square25fedilinkarrow-up169arrow-down14
arrow-up165arrow-down1external-linkHalf-Life 2 RTX and all of its foggy, ray-traced lighting is getting a demo next weekwww.rockpapershotgun.comdiesisteinusername@feddit.org to Games@sh.itjust.worksEnglish · 1 month agomessage-square25fedilink
minus-squareTrollception@sh.itjust.workslinkfedilinkEnglisharrow-up2·1 month agoThere shouldn’t be any additional input lag. DLSS and frame gen have some but to most people it’s not noticeable since it’s like 10ms.
minus-squareUndercoverUlrikHD@programming.devlinkfedilinkEnglisharrow-up2·1 month agoFrame gen introduce input lag due to interpolation, DLSS shouldn’t produce any input lag as far as I’m aware.
There shouldn’t be any additional input lag. DLSS and frame gen have some but to most people it’s not noticeable since it’s like 10ms.
Frame gen introduce input lag due to interpolation, DLSS shouldn’t produce any input lag as far as I’m aware.