And why I continue to buy games and support sailing the seas.

  • missingno@fedia.io
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    1 day ago

    I thought Game Key Cards, while not something I would ever buy, weren’t the end of the world if they were just meant to replace the existing practice of code-in-a-box for games that won’t fit on a cart. It’s actually less bad than that, so I didn’t get out my pitchfork just yet.

    But the sheer number of games being released in this format is alarming. Code-in-a-box was rare, this is looking like it’s outnumbering proper physical games. And many of these games don’t even make sense to be key cards, they can fit just fine on a cart. There are ports of Switch 1 games that already fit on Switch 1 carts in here!

    What the hell is happening?

    • Cid Vicious@sh.itjust.works
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      1 day ago

      Switch carts are proprietary and expensive. Rumor has it that 64 GB is the smallest cart you can buy for the switch 2. And corporations will do anything to save a buck.

      • CallateCoyote@lemmy.world
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        1 day ago

        I’m hoping that at least Nintendo will release their full games on the card. The truth is I’m probably not buying many third party games on Switch that aren’t exclusives.

        • De_Narm@lemmy.world
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          21 hours ago

          Afaik, they are. It’s just that third party developers would need to optimize their file sizes heavily for the great pay off of reducing their profit margin. They already didn’t want to do that for the Switch and Nintendo now enables them to not do it to incentivize more ports.

          At least in Japan, I think, every 1st party game comes on the cartridge, pretty much every third party game except for Cyberpunk comes as a code.

    • steal_your_face@lemmy.ml
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      1 day ago

      Nintendo is prob charging companies more for storage on game carts than they did for switch 1. That’s my guess at least.