• Tar_Alcaran@sh.itjust.works
    link
    fedilink
    arrow-up
    33
    ·
    2 days ago

    Fake: X4 is not a videogame, it’s rehab for crazy german accountants

    Screw you, I like my singleplayer-spreadsheets-in-space as a nice distraction from playing MMO-spreadsheets-in-space. Also, I’m Dutch, you ass.

    • Sonotsugipaa@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      4
      ·
      2 days ago

      It’d be nice if they let me keep my jumpdrives though, now I have to do icky things like logistics and having multiple fleets defending multiple gates

          • I Cast Fist@programming.dev
            link
            fedilink
            arrow-up
            2
            ·
            3 hours ago

            Yeah, that place. I made the mistake of “conquering” the xenon sector and having to deal with all the assaults with my own ships. If I’m not around manually piloting, those Q ships will destroy at least one of my destroyers per incursion. I’ve also learned the hard way that small craft are only good as cannon fodder, a swarm of 30x can get shot down to 7 in 5 minutes.

            • Sonotsugipaa@lemmy.dbzer0.com
              link
              fedilink
              English
              arrow-up
              2
              ·
              edit-2
              2 hours ago

              I think the simulation logic was changed somewhat with recent updates, because fighters are (in my run) really hard to ignore – enemy fighters hinder my heavies’ ability to run away, and my own fighters somehow kick ass against the former as long as I micro-manage them to fight fighters instead of the Torment Nexus itself.

              Unrelated note, regarding the Hatikvah’s Choice front:
              DANGER
              HAZARDOUS REGION DETECTED