“Well, first of all, they’re completely wrong,” Huang said in response to a question from Tom’s Hardware editor-in-chief Paul Alcorn about the criticism.

“The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the of geometry and textures and everything about the game with generative AI,” Huang continued.

Just a elongated way to say AI slop.

  • LiveLM@lemmy.zip
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    3 days ago

    Looking forward to the day I boot up a new game and all the characters look like this because I don’t have DLSS 9 enabled

    • yermaw@sh.itjust.works
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      3 days ago

      On the bright side there are more games than anybody can play in a lifetime that already exist. Sucks ass for my favourite hobby and lifelong companion from before my memory begins, but hey.

      • SteveNashFan@lemmy.world
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        3 days ago

        And, indies are still going strong. AAA died ten years ago, but we still get classics like Outer Wilds

      • ericwdhs@discuss.online
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        3 days ago

        Yeah, it’s actually been kind of a relief to have fewer new games to look forward to every year. I have a backlog of something like 700 unplayed games already in my library. I know I’m not going to play them all as much as they deserve before I die, but being able to make a much bigger dent in them is nice.