• Hachiman@lemm.ee
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      6 days ago

      It’s ironic that they attach third-party software to prevent piracy out of fear of losing sales, but in the end, it actually causes them to sell fewer copies. lol

    • slaneesh_is_right@lemmy.org
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      6 days ago

      Someone is probably explaining the math to some suits how these are still good numbers because they now charge 80 dollars. In a podcast someone said that the 120 whatever dollar version that lets you play 3 days earlier was so dogshit bad that they had to yank out the power cable out of the wall because it crashed so hard. It’s hard to feel bad for these paid beta testers tho

  • FinishingDutch@lemmy.world
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    7 days ago

    Honestly, Doom Eternal really soured me on the franchise. I loved the original Doom games, loved 3 and played the absolute shit out of Doom 2016.

    Then Eternal turned into a fucking frustration fest with all its platforming. I still haven’t finished it. Now the new one reinvents Doom yet again. And there’s somehow dragons?

    Man, I’m fucking done. Give me more of that 2016 Doom or don’t bother.

    • axby@lemmy.ca
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      7 days ago

      I also liked Doom 2016 and it worked well on Linux. I’m sad to hear that the later ones weren’t as good.

      Do you know of any games similar to Doom 2016 that you’d recommend? I liked how it didn’t waste time trying to tell a story, usually I’d watch a movie or read a book if I want a good story. Doom had enjoyable steady action and I felt like I could enjoy it for half an hour at a time without needing much time to get into it.

      • FinishingDutch@lemmy.world
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        6 days ago

        I honestly don’t mind some story in games. Heck, I’ve got hundreds of hours in Skyrim and other RPG’s. Doom to me is run & gun. Doom 2016 had the perfect amount of story for a Doom game.

        Honestly, I don’t think there’s anything else quite like it. If there is, I don’t know it. Most other shooters are either COD, SciFi, retro FPS or stuff like Borderlands that leans into comedy.

        If this was ‘back in the day’, closest recommendation to it would likely be something like the Quake series. That’s id’s own successor to the original Doom. Sadly also long dead.

    • Throbbing_banjo@lemmy.dbzer0.com
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      6 days ago

      I’m on the same page as you re: Eternal. The first hour out so was fun, and the graphics are neat, but it stops feeling like a Doom game pretty quickly. It doesn’t even feel like a Quake game, which would at least be tolerable.

      Will probably give this one a shot eventually when it’s on discount, but not in a hurry.

      • FinishingDutch@lemmy.world
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        6 days ago

        God I miss Quake. That was such a great series. Can you imagine what they could do with that on modern tech? I’d love to see a quake reboot a la 2016 Doom. That would be fucking awesome.

        • KneeTitts@lemmy.world
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          6 days ago

          Quake. That was such a great series. Can you imagine what they could do with that on modern tech?

          Based on everything Ive seen… theyd ruin Quake too

          • grrgyle@slrpnk.net
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            6 days ago

            I agree. Unless they got very lucky I think the only way they could do Quake 5/2030/whatever is if they gave it the indie treatment, which as vassals of a giant publisher they are unable to do with an important IP.

        • grrgyle@slrpnk.net
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          6 days ago

          I recently replayed Quake ii + expansions, too, and it’s also its own joined of fun. Hunting for secrets never got old.

    • CallateCoyote@lemmy.world
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      5 days ago

      Good news then because Dark Ages is extremely different than Eternal and a lot of people who didn’t like that game but loved 2016 are happy with it. I’m not saying rush out and spend $70 on it, but give it a go when it’s on sale down the line and you might end up really pleased with it.

      Eternal was too hard for me. Love Dark Ages.

      • nightlily@leminal.space
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        6 days ago

        I find TDA too messy compared to 2016 and none of the tight game design of Eternal. It is the worst of both previous games.

  • burgerpocalyse@lemmy.world
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    7 days ago

    there’s a gorillion reasons why it isnt doing so hot, but i could make a few uneducated guesses. one, gamepass subscriptions, which obfuscate the data and has sent multiple studios to the grave even when they had moderate success. two, the economy is terrible in the US and getting worse by the day, making a $70+ game not an appealing purchase. three, maybe the Boycott Divestment Sanctions protest is having some effect.

  • Xatolos@reddthat.com
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    6 days ago

    After Eternal, I’m not interested in this one. 2016 was fantastic, but Eternal felt all over the place. It tried to tell a story but skipped the entire second “book” between the two games, making it feel unfinished trilogy.

    Then there’s the difficulty, easy was too easy, and normal was too hard. I shouldn’t have to choose between surviving 10+ hits (easy) or dying in 3-4 (normal). That’s not balance. And I don’t have the time to ‘git gud’ when the difficulty jump is this extreme.

    Considering they already had to tweak difficulty in The Dark Ages, it looks like they’re still struggling to get the scaling right

    • out@lemmynsfw.com
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      6 days ago

      In the dark ages you can customise the difficulty to a great degree.

  • Korhaka@sopuli.xyz
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    6 days ago

    In the UK its £70 ($95) for the base game and £100 ($135) for the full game. Bethesda go fuck yourself.

    Edit: Title is somewhat dishonest, it has over 3M players. Just that most are on gamepass. Still not buying it though.

  • Wahots@pawb.social
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    7 days ago

    DOOM 16 was fantastic, but eternal felt gross. It was a huge step back from 2016, and didn’t feel fun. I’m not bothering with the newer games since they essentially are going off gimmicks.

  • msbeta1421@lemmy.world
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    7 days ago

    The only real criticism I have of the game is the price. I think it was a great single player experience, but I totally understand people balking at the $70 price tag.

    It was fun, but I put it down once the credits rolled. Nothing inherently wrong with that; cramming a ton of completionist and weekly update content would not have made this a better game.

    Maybe I’m just old.

  • Siresly@lemm.ee
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    7 days ago

    So much I don’t know here. Like what an 80.lv is, what their source Alinea Analytics is or what either of their credibility is, why a second source (Ampere) arrived at a PS5 number that deviated from Alinea’s by over 100%, why this didn’t make 80.lv question the veracity of the claim they opted to put in their headline, what sales even mean in the context of Game Pass, why I would care about the potential profitability of a game I don’t care about, why I clicked this post, am writing this comment, or why Microsoft opts to be complicit in Israel’s genocide.

    • Echo Dot@feddit.uk
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      6 days ago

      No less than is correct because they know the exact number they have sold.

      If you’ve sold less than 1,000 units then you have sold a number of units that is under 1,000.

      If you have sold fewer than 1,000 units you have not sold 1,000 units but you’re not sure how many units you have sold just that that number didn’t reach 1,000.

      But they do know how many units they sold, otherwise they wouldn’t know if they had sold less than 1,000 so it is “less than”.

      • Subverb@lemmy.world
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        3 days ago

        No, that’s wrong.

        The “less than” vs “fewer than” rule isn’t about whether you know the exact number - it’s about countable vs uncountable nouns.

        Video game copies are countable, so it’s traditionally “fewer than 1,000 units” regardless of whether you know the precise number sold.

        That said, it’s been misused so much that it’s become more flexible, and “less than” with numbers is widely accepted now.

        Don’t take my word for it, Google it.

  • M0oP0o@mander.xyz
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    6 days ago

    Well they added a mandatory “parry” system to a doom game, what did they expect?

  • chunes@lemmy.world
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    7 days ago

    I watched a few levels of it. This game has already been made. It’s called Painkiller and I beat it 20 years ago.

    • dvlsg@lemmy.world
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      6 days ago

      No fps gun has ever been as satisfying as that stake launcher.

      Here’s hoping the painkiller remaster/remake doesn’t suck.

  • JTskulk@lemmy.world
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    7 days ago

    I’m avoiding it because it just doesn’t look that fun. I played the last 2 new dooms and they were good, for console shooters. More PC gamers should have higher standards than this. I don’t want a dumb story about medieval times, collecting dolls, linear maps, cyberdragon mounts, running from arena to arena and then starting repetitive wave fights. Just make a good shooter please!