AAA game? Performance issues and crashing on release? Why I never.

  • cerebralhawks@lemmy.dbzer0.com
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    5 hours ago

    But but but IGN gave it an 8/10 and said it was the best game in the franchise! Did they lie, are they out of touch, or are they working with publishers to try to smooth over the transition into more expensive games?

  • SereneSadie@lemmy.myserv.one
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    13 hours ago

    Don’t buy fucking Gearbox games. Jesus fucking shit on a bike chrisy. I have been saying that for over a decade.

    • Capt. Wolf@lemmy.world
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      7 hours ago

      Gonna just remind everyone, or tell anyone who isn’t familiar… Gearbox’s Colonial Marines has a typo in an ini file that breaks the game’s AI. Gearbox was made aware of it after a modder found it in 2018. They acknowledged it by making a joke, then did nothing…

      That one letter typo is still there after 13 years.

  • dil@lemmy.zip
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    8 hours ago

    Bout to finish the main story of bl3, wish it was longer, seems like content was cut so they could sell expansions, idk maybe im just comparing it to borderlands 2 + all expansions, I didnt really do side quests but typically I do these when I need to, playing solo I didn’t ever need to leave and do those before coming back to the main story.

    • Soup@lemmy.world
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      6 hours ago

      As I understand it, BL3 didn’t use the same writers as BL2. The DLC for BL3 did, though, which is why it’s of a very high quality. BL1-2 are some of my favourite games and as someone who doesn’t replay/reread/rewatch I’ve replayed those games a lot, but Pitchford was a huge douche about BL4 and its pricing so I decided hey, I’ll solve that problem by just not buying it.

      • Regrettable_incident@lemmy.world
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        4 hours ago

        I tried 3 just to see what all the interest was about, but couldn’t get into it. There were loads of guns and none of them seemed great or much different from each other. Was I supposed to collect them and sell them? I wanted to like it cos I enjoy the art style, maybe I should give it another go sometime.

        • ozymandias117@lemmy.world
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          28 minutes ago

          That is part of the genre, yeah.

          They’re procedurally generated within a range of possible effects and damage based off the “manufacturer” in-game

          You’ll end up finding one you really like and using it for like 5 levels, while selling other loot, until you find one that jives more with your play style and is more powerful than your current loadout

    • dil@lemmy.zip
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      8 hours ago

      Enough ppl dont complain about how they artificially extend the time by having you wait for ppl talk, thought it was a limitation in older games, especially bad in sanctuary, like let me just play the game, talk while I do stuff, don’t make me stand around pausing the game if I open my menu extending it futher.

  • RizzRustbolt@lemmy.world
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    12 hours ago

    And it still has the loss of focus in the inventory screen bug that’s plagued the game since the first one.

  • commander@lemmy.world
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    18 hours ago

    Don’t buy gearbox games. Pitchford is a self important head in the sands salesman. Along with Tim Sweeny, they’re a couple of the most used car salesman types in gaming

    • Devolution@lemmy.world
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      5 hours ago

      Don’t forget Todd Howard. He’s the ultimate example of a Tesla salesman who has a self driving car drive itself into a ditch and then he says “it just works.“

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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      18 hours ago

      I can think of just 1 guy who is even more of a used car salesman… Chris Roberts. Literally has been selling digital spaceships like used cars. Including the actual prices of the digital ships being roughly the same as a used car.

      • Lawnman23@lemmy.world
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        9 hours ago

        As a diehard fan of the Wing Commander series, you take that back right now! Right now!

        I bought, and still have, every single Wing Commander game released as they launched. Core experience of my early gaming days.

        All kidding aside, Star Citizen is a steaming shit pile of a grift that has gone on for far too long.

  • dragon-donkey3374@sh.itjust.works
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    18 hours ago

    I briefly watched Jackfrags video on it. The graphics aren’t even anything special, the world isn’t overly populated and I can’t imagine there would be any overly complex calculations running in the background and it performs like shit.

    Fuck these fucks.

    • Hubi@feddit.org
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      18 hours ago

      It’s Unreal Engine 5, so the bad performance is included by default. I’ve played 4 UE5 titles in recent months and all of them ran terrible even though they were far from groundbreaking graphically.

      Hell, I could play the gorgeous KCD2 on high settings at a buttery smooth 60FPS but apparently I need to set everything to the very lowest and down to 720p to get the same result on much worse looking Unreal games.

      • Katana314@lemmy.world
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        4 hours ago

        When listening to the dev commentary of Valve games, they talk about how much work goes into level design planning even just for the sake of optimization, like clearly delineating barriers between major regions (doorways) so the engine can unload objects from other areas.

        I get the impression the “First step easy” setup from UE5 may have made it so that more people can give us unoptimized messes, but still only a few rare devs understand proper optimization at all levels of development.

      • arudesalad@piefed.ca
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        10 hours ago

        The only ue5 game I have played with good performance is satisfactory and that’s because good performance is necessary for a game like that (so they put a lot of effort into it)

      • teft@piefed.social
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        18 hours ago

        I could play the gorgeous KCD2

        Now is a great time to play it again. The newest DLC just dropped. Henry gets his own forge. I’m liking it a lot so far.

        • slaneesh_is_right@lemmy.org
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          7 hours ago

          I love that game so much i played like 30 or 40 hours and hardly did any main missions. I haven’t been to the wedding or anything. The game is almost too overwhelming to play for me. I really wanna play the dlc, but i think i have to start over and play like a normal human being.

        • dragon-donkey3374@sh.itjust.works
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          16 hours ago

          I bought at release played 60hrs so far barely touching the story… I haven’t even saved Haans yet but decided to stop and wait for all the DLC drops then play the shit out of it in its completed glory.

        • Hubi@feddit.org
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          17 hours ago

          I’m kinda waiting for all the DLCs to be released for my next playthrough. I’ve already spent hundreds of hours on the first one alone.

        • Björn Tantau@swg-empire.de
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          15 hours ago

          Clair Obscur and Hellblade 2 also ran great on my Steam Deck. And I suspect Fortnite does as well.

          My guess is that developers of the other games just pour in high def assets without using any of UE5’s crazy LoD techniques.

          • SaharaMaleikuhm@feddit.org
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            13 hours ago

            Yes, that’s the thing. UE5 CAN run well, if you don’t use most of its fancy features. But then what’s the point of that dumb engine?

            • Echo Dot@feddit.uk
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              12 hours ago

              Just because it can load in high quality assets doesn’t mean that everything has to be 4 billion polygons. You use it sparingly for where it will make the most impact. That doesn’t mean that a mountain in the background that you’ll never get near has to be of the same quality.

              I don’t think that’s really the engines fault.

              • Goodeye8@piefed.social
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                2 hours ago

                I thought the entire point of nanite was to allow developers to throw in high quality assets without having to worry about the performance hit.

                • Echo Dot@feddit.uk
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                  1 hour ago

                  Well you can do that but then it isn’t going to run on a steam deck, whether or not you as a developer think that’s a problem depends on what hardware you are targeting.

                  But you’ve still got the problem of file size. I’ve noticed that if the asset is really big you actually run into streaming issues when loading it in. It looks fantastic, but you probably don’t want your rock to take 10 seconds to load in. If you go look at the matrix demo you’ll see they have a lot of asset reuse because of that.

                  Nanite isn’t magic it’s neither going to enable you to just throw in 16k resolution textures and just not worry about it there’s always going to be a trade-off. But it’s insane to say that it isn’t a useful feature or that you should never use it.

                • Björn Tantau@swg-empire.de
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                  1 hour ago

                  It probably doesn’t work with interactable objects and other edge cases. And it for sure doesn’t work with trees because they highlighted in the Witcher 4 showcase how they created a version specifically for trees.

      • Leon@pawb.social
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        18 hours ago

        I’ve played two games (off the top of my head) that run UE5. Remnant II and Payday 3. Both have performance problems.

        Remnant II is just overall poorly optimised. Payday 3 has weird random hitches. Granted they seem like they might be server side because when I get them my friend does too, almost simultaneously, and vice-versa.

        • Screen_Shatter@lemmy.world
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          15 hours ago

          I played Remnant 2 on my rtx 3080 and had no issues with it performance wise. I think I had one instance of getting stuck on world geometry but that was it really. Mostly in multiplayer too, played the whole thing with 2 friends.

          I also had great experiences with Claire Obscur, Split Fiction, Tempest Rising, The Alters, and Talos Principle 2. All of them are UE5. I dont really like Epic or Tim Sweeney so I wouldnt normally defend them, but its more that I wouldnt be too quick to blame the engine when all these other devs can do it right.

          • Leon@pawb.social
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            8 hours ago

            I don’t have bugs with Remnant, it just doesn’t perform all that well without all the AI up scaling and whatnot. I think it’s more of an optimisation problem than anything else.

            I’ve a friend who experiences problems after ~40 minutes of play time though, the frame rate just tanks.

            • Screen_Shatter@lemmy.world
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              6 hours ago

              I will admit I had to fiddle with some settings to get it smooth on a few of these games. Par for the course on PC. One thing that I’ve turned off is actually that frame gen stuff - it makes my frames choppy. I think its weird because if I had a variable frame rate normally my gsync monitor handles that but with frame gen it seems to really fuck it up. Otherwise I always set to my monitor resolution and 100% scale, DLSS on, and crank everything to epic. Cant remember if Remnant had RTX but thats one thing I set to medium or low usually, that shit is a hog in almost every game.

      • Gork@sopuli.xyz
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        14 hours ago

        Same. My graphics card upgrade did little to help out performance on S.T.A.L.K.E.R. 2.

        • Hubi@feddit.org
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          17 hours ago

          The weirdest thing to me is that the graphics settings don’t make much of a difference. There’s like a 20 FPS gain between “Ulra” and “Lowest” and I could barely tell which one it is just based on the visuals alone. How do Unreal devs mess up their optimization so consistently across many games? Surely the problem must be somewhat related to the engine itself.

    • LettyWhiterock@lemmy.world
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      11 hours ago

      3 was the best out of all of them from a gameplay perspective. People don’t like the story but I never cared for any of the borderlands stories personally.

    • chiliedogg@lemmy.world
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      16 hours ago

      BL2 was great. Some of its DLC was even better. Assault on Dragon Keep is one of the best looter shooters ever made. The gameplay was a blast. The jokes were funny…And out of left field it broke your fucking heart by secretly being about a young, traumatized girl’s grief.

      • ManOMorphos@lemmy.world
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        1 hour ago

        Have you tried Tiny Tina’s Wonderlands? It’s basically an entire spinoff game from Dragon Keep DLC with its own unique systems. Personally I think it’s the most creative game in the genre.

        • chiliedogg@lemmy.world
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          4 hours ago

          Yes. The out of left field had more to do with what was expected going in. We all expected silly D&D and fart jokes. We didn’t expect a legitimately touching examination of grief and denial to bring depth to a silly character.

      • Kruh Master@sh.itjust.works
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        16 hours ago

        …and then they turned it into spinoff game with Wanda Sykes’ voice constantly grating your brain into shredded cheese

    • JustARaccoon@lemmy.world
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      8 hours ago

      Well most review sites give it high scores with the negatives being primarily the performance so at least this time there might be a good game in there somewhere underneath all those shader compilation stutters

    • CaptainBlinky@lemmy.myserv.one
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      15 hours ago

      So, BL3 wasn’t great. the pre-sequel was out of house and doesn’t really count. It was made in an entirely other culture. It’s not like there have been a lot of games since BL2.

      I honestly don’t understand the hate.

      • forrgott@lemmy.zip
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        18 hours ago

        The gameplay was much improved; the writing was…not good.

        But I played the hell out of 3 anyway, so…

        • JetpackJackson@feddit.org
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          17 hours ago

          I liked the slide mechanic but hated the fact that enemies would see me when invisible as FL4K… story was meh. Haven’t even done a full replay iirc, unless I did finish my Zane playthrough… whereas I’ve played BL2, TPS, and BL1 multiple times.

          • forrgott@lemmy.zip
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            17 hours ago

            I couldn’t resist the rakk build for my FL4K - and that particular action skill was crazy for triggering anointments. Only ever maxed his level though. Got close with Zane (he stays slow, but gets pretty overpowered by the end - but only if you avoided the bugged out non-functional skills). Next highest level I got was on Amara. I loved Moze’s power armor, by that’s the char my girlfriend mained, so I never got mine leveled very far.

            • JetpackJackson@feddit.org
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              16 hours ago

              I don’t remember if I ever finished Moze, I think I started but didn’t play much. It probably didn’t help that I got the game on epic initially cause it was free but I really hate epic so that was also probably a blocker. Idk I tend to cycle between BL2 and TPS playthroughs. I remember I picked claptrap in TPS and the game was like “uh are you sure? You clicked on claptrap, are you sure?”

        • ampersandrew@lemmy.world
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          17 hours ago

          I definitely wasn’t playing Borderlands at any point for the story. I like that it has one, but if they wrote some terrible villains, it doesn’t affect how much fun I had with my build synergies in those boss fights.

  • Mereo@piefed.ca
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    18 hours ago

    sigh… This generation of games will all suck because of Unreal Engine 5. I’m a patient gamer, I have plenty of unplayed games on my Steam library. I will not upgrade my video card because of this horrendous game engine.

  • mesa@piefed.social
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    18 hours ago

    One of the reasons being patent with games is worth it. In a year, they may fix the bugs, they may not. But the only thing you lose is a bit of time playing other games. And cheaper too :D

    • ManOMorphos@lemmy.world
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      1 hour ago

      I’m big on the entire Borderlands franchise, played 1+2+3+TPS and even both Telltale story games. I’m still going to wait at least until it drops below $40 at the very earliest. I get the notion that we will start seeing sales on BL4 relatively soon.

    • loie@lemmy.world
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      15 hours ago

      I loved BL 1 and 2. Still haven’t played prequel, tina, or 3; might finally buy one of those next big sale.